ethzero

Large 'Storage' unit detach glitch/exploit on fabrication

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Scenario:

  • Create a Truck base on a Vehicle Bay
  • Select a (large) Vechile Storage unit from the Vehicle Bay for on-vehicle fabrication
  • Start the fabrication and immediately drag another (any) item on the Truck base where the fabrication is taking place

Result:

  • The Storage unit is fabricated briefly in-place but quickly pops off the Truck base
  • Because the Vehicle Storage unit is not designed to picked up it cannot be reattached to a vehicle

Side effect/exploit (minor):

  • A Vehicle Storage unit can be made a standalone 'rack' hold other items, kinda useful for holding the smaller, T-Storage units!

-ethzero

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each △-Storage unit has 4 2S Connectors.

each of the Connectors can hold a T-Storage Unit, Each T-Storage Unit has 8 1S Connectors.

that makes a Total of 64 1S Connectors per △-Stoarge Unit.

 

holy Balls, that's a Lot of Items.

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2 hours ago, Proxy said:

each △-Storage unit has 4 2S Connectors.

each of the Connectors can hold a T-Storage Unit, Each T-Storage Unit has 8 1S Connectors.

that makes a Total of 64 1S Connectors per △-Stoarge Unit.

 

holy Balls, that's a Lot of Items.

8 x 4 = 32 per △-Storage Unit, but 64 (x2 △-Storage Unit) when attached to a vehicle ;) Still a lot though!

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3 hours ago, ethzero said:

8 x 4 = 32 per △-Storage Unit, but 64 (x2 △-Storage Unit) when attached to a vehicle ;) Still a lot though!

Well then, i fucked up Math...

no idea how but i did it. xD

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