Blacklisting with auto arms


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With the auto arms we can whitelist specific items, so why can’t we do the opposite? We should be able to choose whether the item put on the arm is whitelisted, or blacklisted. The blacklisting could be used to prevent, say, sulfur from ending up in a smelter and destroying it by accident. It can also be used to further organization. An example could be having a platform with multiple arms taking from it, and you want to force a specific item to go a specific way, and want all other to go the other way(s), you can blacklist the item on one arm and whitelist it on the other arm, and that removes and chance for the item to go another way. This could prove to be massively useful, and probably wouldn’t change how the auto arms generally work by much.

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