Why storms were removed? :c


Potatoooo
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Can I ask why storms were deleted from game? For me it was the only one survival aspect of the game. (and also it was pretty fun) Now its just a building game and boring searching for resources. I understand some players can be annoyed by them, so maybe make player can turn them on and off? Or maybe make easy mode where storms will not be that often and hard mode where storms will be more often?

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The way storms were implemented in the game during Astroneer Early Access was not compatible with the changes made to the game in the Astroneer 1.0 release.  Their original implementation was more or less a test or prototype, so when they didn't work with the new terrain system in the full release version of the game the feature was shelved.  During Early Access storms were a pretty contentious topic.  A lot of players didn't like them because they served no real purpose and just meant players were forced into a time-out for a couple of minutes where they couldn't do much aside from taking cover and waiting for it to pass, and it was even worse in multiplayer.  It would take a very, very long time to bring them back in a meaningful way and they could potentially be incompatible with existing saves, so for now they'll stay on the back burner as we focus on a variety of other ideas and systems that are less likely to break people's saves.

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