Recommended Posts

before we start, NO, I AM NOT TRYING TO MAKE ASTRONEER A RPG, I am just trying to add some ideas

so I had this idea that we could add player roles, this would also be realistic, because at NASA, they don't just pick people off the streets (or print them), they pick people that are good at certain things, like biology, and here are my ideas for roles (but you can add more):

  1. scientist - more bytes for research samples
  2. miner - the harder the soil, the faster it mines (but there are still hardness restrictions)
  3. technician - increased backpack battery storage and items on backpack (like mods and probe scanner) use less power
  4. explorer - increased oxygen capacity
  5. that's all I can think of
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

×   Your link has been automatically embedded.   Display as a link instead