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目前在中国,这款游戏已经通过出色的游戏画风,跟新颖的内容吸引了一大批的忠实玩家,而我就是其中之一,不过随着玩这款游戏时间的增多,科技已经全部被解锁,星球也都被探索,已经有一部分玩家因为无法得到新颖的游戏内容而卸载游戏,不过也依然有相当多的一部分玩家在科技内容全部解锁之后用E”按键的功能来开发新的玩法,大体上分为两类人,第一类玩家,通过“E”按键的功能来让自己接触到宇宙空间,其实这部分人的目的就是停留在宇宙中发展自己的基地,简单地说,就是对空间站有一个潜在的渴望。而第二类玩家,通过“E”的功能来搭建自己的城堡,是自己有一个更坚固的根据地,这其实是对自由性建筑有一种渴望,根据自己的喜好想象来搭建自己的基地而不仅仅是提供的那些内容,其实对于自由性建筑这类功能的开发可以大大增加的游戏的可玩性,从而留住这一类玩家。 我觉得你们还没想到“E”的功能的潜在能力,其实就是类似《MineCraft》,也可能你们就是从这个游戏中获得的灵感,那你们一定知道,极高的自由度可以赋予这个游戏灵魂。我不知道你们在开发这款游戏时定义的类型是什么,但我觉得E”的功能就有很大的开发潜力,虽然你们可能最初的目的不是是游戏变成建筑类的游戏,但是通过一个功能来收获更多的玩家不是很好的事情吗,在赢得很好的口碑的同时还能收获跟多的资金来支持你们最初想要实现的目标,这是很简单的一个名利双收的办法,我想你们应该也想到了吧。

另外,虽然这款游戏主打的是探索生存类,我觉得是这样,不过既然这样,就不能不具有逻辑性,游戏的主人公不可能只是生活在一个小小的居住舱里,他需要更大的密闭空间让自己居住,就想家一样,一旦一个游戏能让玩家产生归属感,我想这个玩家就能投入更多的时间在这款游戏。

现在回来说一说空间站的事,我觉得空间站仅仅作为一个读档的地点是非常浪费的,浪费了许多可以开发的功能,你们不应该仅仅局限于让玩家在星球上搭建自己的基地,更应该让玩家拥有自己的空间站,这不仅仅是一个很cool的事情,而且能增加更多的可玩性,自然就能留住更多的玩家。

这次暂时提出这些建议,如果有认同的希望共同来讨论。

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Ok I tried to translate 

 

Currently in China, this game has been through the excellent style of the game, with the novel content to attract a large number of loyal players, and I was one of them, but with the playing time of the game increased, technology has all been unlocked , The planet has also been explored, some players have been unable to get the game because of the novel content and uninstall the game, but there are still a considerable number of players in the scientific and technological content after all unlock the "E" button function to develop new games are played, In fact, this part of the purpose of people is to stay in the universe to develop their own base, in short, is the right, is the right of the players, The space station has a latent desire. The second class of players, through the "E" function to build their own castle, they have a more solid base, this is actually a desire for freedom of construction, according to their own preferences to imagine to build their own base and not only Only to provide those content, in fact, for the construction of such functions of free construction can greatly increase the game's playability, so as to retain this type of player. I think you have not thought of "E" function of the potential ability, in fact, is similar to "MineCraft", or you may get inspiration from this game, then you must know that a high degree of freedom can give this game soul. I do not know what type of game you are defining when developing this game, but I think the "E" feature has great potential for development, although you may initially aim not to turn the game into a building game, but A function to gain more players is not a good thing to do, won a good reputation at the same time can harvest with more money to support your initial goal you want to achieve, this is a very simple fame and fortune of a Approach, I think you should also think of it. In addition, although the main game is to explore the survival of the class, I think so, but in this case, it can not be logical, the hero of the game can not just live in a small accommodation, he needs more Confined space to live their own homesick, like a home, once a game allows players to have a sense of belonging, I think this player will be able to put more time in this game. Now come back to talk about the space station, I think the space station just as a place to read files is a waste of a lot of waste can be developed features, you should not be limited to allow players to build their own base in the planet, but should So that players have their own space station, this is not just a very cool thing, but also increase the playability of the more natural to retain more players. The temporary offer of these proposals, if there is hope that the identification of common to discuss.

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I found it really hard to follow, but if watch twitch at 3pm est on 1/6/17 you will Adam designing a space ship for the game. If you can live in it I don't know. 

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Maybe,Google is not very accurate .The space ship is a part of  my point.I think the function of key “E” is very potential.Like this picture(this is other player‘s game picture  感谢贴吧图片提供者ID:26408787)

 

9015503112ABE2B76B95FD98A147FEB6.jpg

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