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Tech progression is very random at the moment. Assuming there are going to be a lot more researchable items, we're going to get a lot more techs, so I wonder if categorising them and building a tree or trees might be useful.

This could be as simple as Chemistry/Physics/Biology/Engineering

 - Different pod types could yield different research types.

 - You could perhaps set research priorities

 - You would learn less and less from repeated pods, but always get something

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