Rock5

Change the resource canister

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Finally used Resource Canisters for the first time and I find I can't use them as I'd like too. Normally I would have the Centrifuge,  Chem Lab, Small and Medium Printer and as much storage as possible on an Extra Large Platform C. I was hoping to use maybe a couple of resource canisters on the platform but if I have them in output mode they output all their resources onto any spare storage and if I have them in input mode the machines on the platform can't access the resources.

Thinking about it, I realize they don't work as they should. Here are 2 examples of the way I've seen them used.

I've seen people store lots of resource canisters on platforms and when they need a resource they have to find the canister, take it off the platform, place it on the ground, change it to output mode, take the resources they need, change it back to input mode then finally put it back on the platform. That's ridiculous. You should be able to just walk up to the canister and take the resources you need.

I've also seen them used as input to a machine; for instance a copper and aluminum canister on a Large Platform B with a Chem Lab making Aluminum Alloy. Although this works, supplying 1 resource at a time as needed, what's really happening is the canister is trying to output the resource to all available storage but there just happens to not be any.  What would be better is if the canister actually supplied only 1 resource as needed. That way you could have more storage on the platform but the canister wouldn't fill them.

So my suggestion... At first I thought it would need an extra state; input, output and some intermediate mode; but then I realized all you need is for the output slot to always be full. So when you put the first resource into an empty resource canister it immediately goes to the output slot. This would mean that you would only ever need the input mode as you can take resources from it without changing it to output mode and it would still suck up resources from nearby storage like input mode does. You would no longer need to take the canister off a platform to change it to output mode just to get at the resources and you could use it with machines like printers and chem lab as they would be able to pull off single resources as needed. The only time you would ever use output mode is to quickly empty the canister.

So, in summary, I suggest that the input mode of resource canisters be changed so that it always keeps the output slot filled.

 

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You're right, the current canister sucks, I also proposed similar changes on this thread 

 

 

Copy and Paste:

That's right, great idea! it was what I was looking for. It is sad to see how neglected this tread / post has been. Sorry for my bad English but I wanted to contribute too. They could also change the way current canisters work to say they are impractical is an understatement. I wanted to propose this idea: There will be two mode: - That of releasing resources which must be identical to the current one;
- The absorption / accumulation one will have to store resources as it does now, however letting the nugget at the bottom of the canister escape without pouring it into the slots of the platform or storage, but must always be accessible to modules or printers that require this resource. In this way the canister will have in effect the same and more functionality than a classic storage, with the advantage of grouping and storing more resources.
These are few changes, but I think they will be appreciated by many players. However, I want to congratulate the producers who have and are contributing to the development of this game, thank you

 

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I didn't find anything when I did a search. I probably didn't search properly. I still like my post because it make a suggestion for a small easy change, pretty much just using the functionality that already exists, to fix it. Although it's probably too long.

Let's face it, when do you ever need the resource canisters to spill out to all storage?The only thing I can think of is when you want to empty the canister. All other times you just want the resource to sit in the output slot ready to be used.

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7 hours ago, Rock5 said:
7 hours ago, Rock5 said:

Let's face it, when do you ever need the resource canisters to spill out to all storage?The only thing I can think of is when you want to empty the canister. All other times you just want the resource to sit in the output slot ready to be used.

That's right, we're proposing the same idea by speaking in different ways. The input mode, which will be the main mode, in addition to sucking up the resources, must also give access to the resource and allow to pay / give the resources only where it is required (forms, printers, autoarm). The output mode is for emptying the canister only. Please developers apply these changes, the game could only benefit from them and I think many players will agree with this change.

 

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