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SaHaLiNN
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Sylva - just rain. Solar panels dont work but wind generators work
Calidor - drouth (at day). Oxtgen faster ends, Solar panels meke more energy.
Vesania - acid rains. Give us small damage
Glacio - Big frozen wind (at night). Make us slow move and freeze us, whe we feeze we die.
Atrox - radioactive wind (sometimes). And heat sun (at day). Radioactiwe wind will give us big damage. Heat sun will give us damage if we stay long time at sun. And faster oxygen ends. 

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Oh and i suggest solar panels take damaged and destroyed on atrox because so heat and hard sun

Edited by SaHaLiNN
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  • 2 weeks later...

wowowowo really nice and all I think this idea can work real nicely and maybe meteor showers for the moon's that can spawn resources?

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  • 2 weeks later...

If they added a hardcore survival aspect to the game, then these would work fine, but as it is, you'd need to build a lot of shelters and such just to get around a planet if this were implemented, which would slow down gameplay a lot.

For example. if solar panels could burn out and be destroyed on Atrox, how would you keep your base powered safely without being forced to build RTGs? Anything that would push you down a single 'right' path would make the game too linear I think.

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