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This just started happening. The medium resource canisters are not reflecting the correct type and quantity of resources stored. You can toggle the output/input mode and this will refresh the information and temporarily fix the issue, but not always. This is creating unnecessary tedium to see what resources are actually in stock. See attached for my system information and link to a video clip of the issue. 

 

Thank you,

Cashman

DxDiag.txt

Edited by briancash7

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Yep, they patched them to make them less resource intensive and somehow broke the capacity display of them.

It's so blatant I'm really surprised this wasn't caught in testing

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47 minutes ago, briancash7 said:

Something happened in this last patch. Right after is when I noticed this.

Yes that's right. For the record: the mistake must be caused by the update I installed via Steam on 1st of August in the morning. Before this patch the problem was definetely not there.

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