Resource Canister Improvement


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It would be very good if we could "lock" a resource canister to a specific resource so it doesn't switch to standard mode when it's completely emtied. Because the problem is that when a resource canister is in standard mode (when it waits for you to assign a resource to it) it doesn't accept items from auto arms anymore.

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Yes this! I was just going to come suggest this same thing. It would be wonderful to not have to leave 1 resource in the canister to keep it configured.

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I agree maybe have a tool tip that gives you the option 'lock' if is unlocked and 'unlock' when it's locked, it then gives the played flexible and chose.

Edited by Blazingfirestorm
wanted to add more to the comment
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