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If you put pvp, peace will never happen and it is too impossible what you are looking for, war would still be everywhere and u can never explore peacefully and people would just shoot you for no reason and take your stuff and you have to do it all again what you have to do and gain what was taken for you and again. Please dont ruin the game with PVP even just an aspect its a No No because pvp would Contradict to the word EXPLORATION. I can tolerate PVE but never a PVP. 

Edited by Wyvyrias
Fixed seemingly accidental quote.

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I will add to make the game a little harder as its pretty easy now.  A limited supply of oxygen from the base, but add oxygen generation and storage methods.

Oxygenator (small & large)

  • A 1x (small) equipment you can craft from backpack.
  • Similar to small generator, you put plant matter in and get oxygen as an output.
  • A 2x (large) printer item, crafted from printer.
  • Similar to large generator, you put (a new material) crystal in and it generates oxygen.

Condensor (small & large)

  • A 1x (small) equipment you can craft from backpack.
  • Uses the night cycle to condense oxygen from the atmosphere.
  • A 2x (large) printer item, crafted from printer.
  • Uses the night cycle to condense oxygen from the atmosphere.

Oxygen Vane / Turbine (small & large)

  • A 1x (small) equipment you can craft from backpack.
  • Uses the wind cycle to condense oxygen from the atmosphere.
  • A 2x (large) printer item, crafted from printer.
  • Uses the wind cycle to condense oxygen from the atmosphere.

Storage

  • We already have the small oxygen tank.
  • We need a larger oxygen storage system similar to the 2x (large) battery.

 

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1 hour ago, Dioscoros said:
10 hours ago, DragonAstroneer said:

If you put pvp, peace will never happen and it is too impossible what you are looking for, war would still be everywhere and u can never explore peacefully and people would just shoot you for no reason and take your stuff and you have to do it all again what you have to do and gain what was taken for you and again. Please dont ruin the game with PVP even just an aspect its a No No because pvp would Contradict to the word EXPLORATION. I can tolerate PVE but never a PVP. 

I never said something like this. you quoted me with a fake message.

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4 minutes ago, DragonAstroneer said:

I never said something like this. you quoted me with a fake message.

I assume he somehow messed up when quoting, so I removed the quote and turned it into an actual post.

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15 hours ago, DragonAstroneer said:

I never said something like this. you quoted me with a fake message.

Its my reply hahaha i think I clicked the wrong box to reply hehehehe My bad tho

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On 29.12.2016 at 11:19 AM, Jackson07EtaG said:

We now how devs feel about chats and communications in game (look on podcast stream on youtube). I agree, it fits the style not to even introduce any text

Emojis are great but for simple and fast communication.

I love the solution in DST mod called Gesture Wheel.

Anyway, I think that text chat should be added, just instead of messages in top left corner there should be chat bubbles.

W6GKtgZ.png

Character should also read the text from the chat bubble like a Pyro (from Team Fortress 2). Similar solution is in Don't Starve.

 

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5 hours ago, DragonAstroneer said:

Anyway, I think that text chat should be added, just instead of messages in top left corner there should be chat bubbles.

W6GKtgZ.png

I agree.

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I love your motivation, but most of your ideas revolve around other players, aliens, and large servers. You are making this game like Minecraft!! That is not what this game is about.

 

 

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WiseAlexander6, you should change your nickname to just Alexander6 because in your post there is nothing "wise". It may sound to someone as unhealthy discussion but I'm allergic to bullshit.

Trust me, I played minecraft. I see similarity only in farms and indicators of hunger (in ideas from above).

 

Anyway, I look on this topic quite often because ideas from above are similiar to my vision how game should look in future. Only thing which I don't need too much is exoskeleton.

Mmm... I would also like to see the automation in game. I saw that user @blorgon got some good ideas about it.

 

 

 

 

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9 minutes ago, SpacePotatoe said:

Mmm... I would also like to see the automation in game. I saw that user @blorgon got some good ideas about it.

What are you going to do when the game is playing itself, I just don't understand the vision you guys have? Enlighten me.

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2 hours ago, HellHasNoFear said:

What are you going to do when the game is playing itself, I just don't understand the vision you guys have? Enlighten me.

Probably he didn't mean that Astroneer should be second Factorio (game about automation).

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5 hours ago, SpacePotatoe said:

WiseAlexander6, you should change your nickname to just Alexander6 because in your post there is nothing "wise". It may sound to someone as unhealthy discussion but I'm allergic to bullshit.

Trust me, I played minecraft. I see similarity only in farms and indicators of hunger (in ideas from above).

 

 

 

 

Okay, so PvP, PvE, and currency don't sound at all like minecraft factions?? Jesus, think before you speak man.  Think about it. Resources would be gone, space would be hard to come by, safety non-existant. There would abandoned bases everywhere and holes as well. The beautiful game we have right now would be destroyed. Players would be killing each other with their new "sentry guns" and shit.  I am having difficulty seeing how you do not understand that.

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2 hours ago, WiseAlexander6 said:

Okay, so PvP, PvE, and currency don't sound at all like minecraft factions?

Not for me.

2 hours ago, WiseAlexander6 said:

Resources would be gone, space would be hard to come by, safety non-existant

I told already that PVP would be disabled on all planets except Dark Zone. PVE will be on some harder planets.

Edited by DragonAstroneer

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18 hours ago, WiseAlexander6 said:

Jesus, think before you speak man

You're funny now...9_9

Read topic and posts carefully before you write something.

18 hours ago, WiseAlexander6 said:

so PvP, PvE, and currency don't sound at all like minecraft factions?

Recently I played Anno 1404 and I didn't knew that is clone of minecraft.

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On 27/12/2016 at 9:57 AM, DragonAstroneer said:

Hello my friends!
First of all I want to tell you that I see in this game a huge potential. This forced me to spend some of my time to write few of my ideas. I would like to see in the comments what you think about them.

English is not my native language, so please forgive me for any mistakes.

@SES_Adam I think that you should to take a look at this.

List of ideas

Crystal Currency
Astroneer not expose yourself for no reason. He explores the planet for economic purposes. For the game should be added currency (for example crystals able to mine) for which you would buy schemes.


Planet difficulty scale and schemes
The planets should have the scale of difficulty. We started on a planet with easy access to basic materials. Along with the progress, we would get better schemes (bought for crystal currency) which would increase the chances of survival on more difficult planets where you can find unique materials. The current system of research would be only to obtain rare materials from alien plants fruits.


Weapons:
• Energy gun 
Modification to the terrain tool amending it into a weapon powered by energy.

• Energy cannon with seat 
Energy weapon supplied by energy or power generators, it can be mounted on a vehicle, so the person sitting on the rear of the vehicle can use that weapon.

• Sentry gun 
Sentry gun with two operating modes
-friendly mode, protecing from only aliens
-hostile mode, protecing from aliens, players (Excluding friends)

Controversy related to weapons/pvp in the game: There should be place for peaceful players and for these one who want some action. We need at least option to have combat. If someone don't want to fight then he don't need to. I think that weapons should be added, but game should not be combat-focused.


Simple PVE/PVE
Huge earthworms, aliens similiar to spiders, reptiles, tentacles etc. but they should not be common because life itself in space is rare.
• Dark Zones: PVP on some planets where you can find more rare materials. Something like high risk high reward, with a story background that people began to fight among themselfs because they were blinded by wealth, fortune etc.


Radar, weather meter
Showing incoming storms, meteorite impacts, solar flares,  temperatures, wind speed, enemies and raw materials (if drone spotted them).


Map
I would like to see map similiar to that one in The Division

Table with hologram (Holo-table) on base which can display collected data from drone or satellite.
Drone that could scan some area from above and send data to holo-table or display it to player.
Satellite that could take a pictures of planet and send data to holo-table.

Satellite / Drone OP Controversy: As I said, there should be currency in game so on the start player would not have the money to buy top-tier schemes. For example the satellite would be one of the more expensive things in the game, so player would get it later - on more difficult planets, where the satellites don't make game easier in meaningful way.


Drone with different operating modes. 
Some examples:
• standby mode - drone with mounted energy weapon, protecting area from space pirates, alien creatures etc.
• tracking mode - would follow and assist the player, for example he could move light objects and follow player to base.
• search mode - could scan some area from above and send data to holo table or player.
• manual mode - remote controlled drone with camera view

If weapon is attached

• neutral mode, protecing only if we are attacked (by player or alien)
• friendly mode, protecing only from the upcoming aliens
• hostile mode, attacking aliens, players (Excluding friends)

So for example:
-Drone with tracking + friendly mode and mouted weapon will follow player and shot only to hostile aliens.
-Drone with tracking mode and attached battery, will follow and charge player. etc.


Enviromental hazards
Some examples of enviromental hazards and how to deal with them:
• quicksands on sandy planets (move on the hoverboard instead of walking)
• meteorite impacts on planets with a thin atmosphere (we need radar that would warn us against them / force field on base required a lot of energy)
• extremely high or low temperatures (special suits for the specific weather conditions)
• high radiation (force field on Astroneer)
• lava
• acid rain (force field, hide underground)
• different types of storms (warning messages on radar)
• earthquakes  (seismometer that sending warning messages to radar)
• solar flares (force field)


Exoskeleton (better, faster, stronger)
Some objects like a fruits from alien plants and crates are large and heavy,  to raise them without the lift character should be wearing exoskeleton.


Jet pack and vehicle booster
Add the module with jet engines that can be attached to a backpack at the bottom. Make it possible to add same enginees to vehicles allowing increase their speed.

I know that is possible to find rocket thruster, but I think that it should be able to craft.


Hunger, thirst, sleepiness, temperature,  food, farms etc.
• add indicators (emoji style) of hunger, temperature, thirst, sleepiness
• add machine to produce Soylent Green which can be prepared from organic materials. Make it basic food in game.
• add food and farm modules (greenhouse). Remember it is the future: Plants should be different from those that we know today (we need GMO superfood).
• seeds should be earned by trading platform, with their help, you can grow more nutritious foods then Soylent Green.
• add water (oceans) and ice, we need also module that purifying water (for example from salt).
• add different variants of the astronaut suits resistant to specific climatic conditions.

How it should look: Astroneer should survive longer without eating than drinking / sleeping. The first symptoms of thirst / starving / sleepiness would be fatigue, then slow death. Instead of the well-known indicators there should be emoji messages.


Second habitat but bigger
With wardrobe - where you can customise apperance, sleep, keep some food and water supplies, hide from storm.


Hovercraft / hoverboard
Add a vehicle which hovers above the surface. Should be light and bit faster than rover, but not specialized in moving heavy objects.


Rope and grappling hook
Causes new possibilities - climbing and attachment of objects. Could be pretty usefull before the player would get a jetpack.


Game reward system
Add the space capsule with gift (skin, crystal currency, scheme etc.) possible to get three times per week. It rewards hours spent in the game.
Small space capsule (ball) would fall around the base. Player could open it in research machine.


Music player
Listen own music from Documents/Astroneer/User Music like a in GTA series.


Miscellaneous (small ideas, fixes)
•  Possibility to change the brush size
•  Add module that creates oxygen, because limitless oxygen is bad idea.
•  Improve driving and change it to WSAD
•  Add option in settings to look around without pressing RMB
•  Add option to accept / refuse player who attempts to join the game
•  Deleting saves from game menu(not appdata)
•  Make possible to change language in settings
•  Alien plants should wrap acid instead of poison gas, it does not make sense because the character has helmet.
•  Don't add intelligent aliens to game, life itself in space is rare.
•  Add option for naming or changing icons of Beacons

This topic is updated version of previous one:

 

the game already too laggy, imagine with all those adicitons, it will demand a core i7, no,  core i 10000000 to run this game

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19 hours ago, DragonAstroneer said:

Not for me.

I told already that PVP would be disabled on all planets except Dark Zone. PVE will be on some harder planets.

pvp will turn this game to another rage zone and toxic playes, stress, 

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On 29/12/2016 at 2:57 PM, Dioscoros said:

If you put pvp, peace will never happen and it is too impossible what you are looking for, war would still be everywhere and u can never explore peacefully and people would just shoot you for no reason and take your stuff and you have to do it all again what you have to do and gain what was taken for you and again. Please dont ruin the game with PVP even just an aspect its a No No because pvp would Contradict to the word EXPLORATION. I can tolerate PVE but never a PVP. 

totally agreed

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On 12/27/2016 at 6:04 AM, DragonAstroneer said:

I would like to see something similiar to that one, but with the design that game currently has.

 

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2 hours ago, petermileo said:

the game already too laggy, imagine with all those adicitons, it will demand a core i7, no,  core i 10000000 to run this game

What you expect from pre-alpha. In the future Astroneer will be optimized.

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3 hours ago, petermileo said:

pvp will turn this game to another rage zone and toxic playes, stress, 

Then you don't need to go there. No one will force you to fight in Dark Zone. You got choice.

I never said that I want PVP everywhere but only on few planets. Some of you can't read.

Edited by DragonAstroneer

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19 hours ago, petermileo said:

the game already too laggy, imagine with all those adicitons, it will demand a core i7, no,  core i 10000000 to run this game

I got smooth 60 FPS, only sometimes got performance drops when cars go crazy.

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NO PVP!!! if pvp add by system era they ll put best rewards on it, forcing u to play pvp to get acess  to cool itens/reward, it ll be a shit, theres a lot of multiplayer pvp games, we dont need one more

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This is one beautiful list . And i would love to have all these features added to the game . 9_9

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