Ultrawide Aspect Ratio Unplayable


Xech
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Hi Team,

A common fix for ultrawide support in Astroneer no longer seems to function. Previously, we could force field of view via editing Engine.ini and setting it to Read Only:

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

On 32:9 resolutions (like with Samsung CRG49), or other large aspect ratios with Eyefinity or nVidia Surround, the game doesn't scale correctly and the interface/camera orbit are misaligned:

image.thumb.png.2895e7b3c8775049d455e7130ba1b0d5.png

Let me know if there's any further information I can provide to help.

Thanks,

Xech

Edited by Xech
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  • 4 months later...

Ditto.  Been an issue for close to two years with no fix.  

Posted this on support, with no d ev response.

researchtool.png

Edited by Quibbly
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  • 2 months later...

Hey Devs, this has been an issue from day one.  Now after all these years and people complaining, why no fix?  Love that you are making automation, but make the game playable for us with an easy fix (yes, I'm a developer).  

 

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  • 5 weeks later...

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