WharfRat_A54

Sticky ground is back worse than ever.

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The sticky terrain bug, where astroneer character is constantly getting stuck on clear terrain, is back. It seemed to get better a couple of updates ago, but now after Creative update, it is back worse than ever. it is really noticeable on Atrox and Glacio.  It seems to me that the character is set a few pixels too low, such that the character is actually moving through terrain. Constant jumping is needed to be able to "walk" forward.

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I was running around on Glacio yesterday and the sticky terrain was so bad that I also adopted the jump as you walk/run method to try and avoid getting mired down.

Edited by Flyingcrowbar

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