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Robert Sloth

Game dies as an extention of a lag spike

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I regularly have 2-3 second long lag spikes (game completely freezes but all sound can be heard), but a few minutes ago I had a normal lag spike that went on for way longer than usual, then the music started to skip, then the game unfroze for like a second and a half before lag spiking again for 5-6 seconds before the screen went the shade of blue that you get when you first boot up the game and there is no loading animation and promptly crashed. Any thoughts? My computer runs astro at 20 frames even though my processor is 3.1ghz sp I'm used to lag.

Update: ohhhkay so I just checked my integrated (dun dun dun) graphics settings and I have .5GB dedicated video memory. Will update drivers.

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