SES_joe

Wanderer Update - September 25, 2019

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8 hours ago, Mio said:

first, dedicated servers was gonna be on release "for sure!", then February 2019 - "for sure!", I am seriously stopped holding my breath somehow...

Hey, at least you know when it’s actually coming, right? You just have to wait, as they’re pushing out updates relatively fast.

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1 minute ago, Slipsonic said:

Hey, at least you know when it’s actually coming, right? You just have to wait, as they’re pushing out updates relatively fast.

No problems. We have been waiting for three years. We have been waiting for the promised dedicated servers since last summer - after all, they are always taken away, transferred, updated by the roadmap. And in two months they can be transferred again. And we will wait!

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Xbox one s, since the last update the game has become unstable, it crashes constantly now where it's not even worth playing, tried reinstalling and everything, its only since the last update, please fix this so I can play again

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And please please please make a manual save, and remove it from the entrances, it stalls every single time getting into a vehicle or building, maybe make it so you have to be in a seat to save  but manually select it, the save lag is rediculous, 

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So I played a bit even with the annoying  crashes, saving constantly, but I just cant anymore it crashes far too often, please fix this crash issue, I regret updating now cause I cant play again :(

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I'm not seeing this in the patch notes, but my printers now can print even when I'm standing inside the object being printed. I like this a lot.

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On 9/27/2019 at 2:16 PM, The Touch of Grey Gamer said:

Nice! +1
Welcome to the forum!

Thanks!! =D

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On 9/26/2019 at 2:07 AM, SES_joe said:

MUntitled-3.png

Steam players should receive this update today, September 26th, 2019.
Xbox 'Play Anywhere' players can also expect this to hit their consoles or windows 10 machines today, September 26th, 2019.

Hey Astroneers! The update comes just three weeks after our last one, and includes a new adventure for you all to go on! Forgive me if these notes are a little more vague than usual, we want to keep the secret under wraps for now. Enjoy!

UPDATES

New objects have been added to the game!

Scanner

  • Printed on: Backpack
  • Resource Cost: 1 Steel
  • Byte Cost: 4,000

Suit & Wanderer palettes

  • This one is secret, but you will unlock them while completing the Wanderer experience!

Figurine Platform

  • Printed on: Large Printer
  • Resource Cost: 1 Iron, 2 Steel, 1 Aluminium Alloy
  • Byte Cost: 6,000

EXO Holographic Figurine

  • Printed from: Backpack
  • Resource Cost: 1 Plastic
  • Byte Cost: 3,000

Stone Figurine Pieces
Stone figurines for the Figurine Platform that spawn on specific planets. Special Lapis and Jasper versions can be found on specific planets!

Large Curved Platform

  • Printed from: Medium Printer
  • Resource Cost: 1 Aluminium Alloy, 1 Ceramic, 1 Iron
  • Byte Cost: 4,500

Extra Large Curved Platform

  • Printed from: Large Printer
  • Resource Cost: 1 Aluminium Alloy, 1 Steel, 2 Titanium 
  • Byte Cost: 7500

Camera Filters
Added two new camera filters to the Small Camera to make your adventure photos even cooler!


QUALITY OF LIFE

Several “Quality of Life” issues have been addressed in this update.

  • Boost Mod will now properly affect tool speed when combined with a Narrow or Wide mod regardless of equipping order or slot position.
  • Any combination of Augments can now be equipped simultaneously, (like Boost Mod and Inhibitor Mod) 
  • Increased the number of beacon colors to 10, up from 6.
  • Fireworks now fire without delay when attached to aux slots and reactive sockets. Fireworks still have a delay when ignited on ground, or from a non-reactive slot.
  • T1 Platforms now have oxygen rails. 

BUGFIXES

The following bugs have been fixed as of version.

Community Identified Issues

  • [AS-8187] - Last tether in bundle is now be placed as expected. Last glowstick and last extender in bundle are also being placed correctly now.
  • [AS-8364] - Soil Centrifuge is not becoming stuck in downward position when user saves and exits after it is done with its operation.

General

  • [AS-7903] - Orientation of packaged items is now maintained when placing them onto a platform. 
  • [AS-7991] - Last glowstick in a bundle is placed with the correct orientation now, the same as every other glowstick.
  • [AS-8080] - Galactic suit now points when the player clicks on terrain.
  • [AS-8191] - Medium printer is now able to print on the XL Platform A, regardless of the direction it is facing.
  • [AS-8198] - Player is no longer able to print from the diagonal slots on the Large Hoop Platform B
  • [AS-8228] - Fixed a bug where Jetpacks would get stuck on. The Jetpack now shuts off properly when picking up an item while using the aux keys to fly. 
  • [AS-8235] - Large Storage Ring now has correct SFX when picked up, dropped, and when landing. 
  • [AS-8236] - Large storage now has correct SFX when picked up, dropped, and when landing
  • [AS-8268] - Hologram orientation of packaged Extra Large Arch Platform now matches the Hologram orientation of XL Arch Platform when printing.
  • [AS-8304] - Large Hoop Platforms now have the proper amount of oxygen connection points
  • [AS-8337] - Both sides of medium storage now have mouse collision when expanded.
  • [AS-8349] - LOD range for stalagmites has been increased
  • [AS-8352] - All three shredders now maintain any partial scrap nuggets they have through save load, and pick up where they left off when creating scrap after loading.
  • [AS-8329] - Small printer is no longer able to print from the diagonal slots on the tall platform. When placed in one of the slots, the printer is inactive. 
  • [AS-8290] - All platforms cables now disconnect once out of cable range.
  • [AS-8327] - Printer is disabled when slotted into any of the non-horizontal slots on the Recreational Canopy.

Multiplayer

 

  • [AS-8084] - Client is now able to hear their own backpack printer SFX.
  • [AS-8291] - Multiplayer | Dropship will now bring players to the original starting shelter instead of the new player created shelter when there are multiple shelters in a game. 

ROADMAP UPDATE:

That's right! We updated the roadmap to include most of the planned updates for the rest of the year which you can view in all it's glory here:roadmap07.png

If you want to watch the full reveal livestream where we go over it all and ask questions, check out the VOD.

Thanks for reading and get ready for a SPOOKY october!

-jt

My Game keeps crashing after 4 to 5 saves or within the hour (astroneer)why what is the problem plz help 

 

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@michael walker, please be sure to send your crash report to Support@SystemEra.net.  Include as much of the following as you can. 
(These instructions are for Steam players, if you are on the Win10 or Xbox version your reports are auto-submitted, please send a time stamp of when the crash occurred including your time zone instead of logs.  Win10 save files are available but in a different location, let me know if you need it.)

  1. Your logs are found here as long as you haven't reloaded since the crash
    (If you have reloaded, you might have to wait for a crash or force another crash to get logs): 
    C:\Users\%Username%\AppData\Local\Astro\Saved\Logs
  2. Your Save file, found here: 
    C:\Users\%Username%\AppData\Local\Astro\Saved\SaveGames
  3. Your specs, you can get these by pressing the Windows key and typing:  
    DxDiag + Enter, save the .txt file somewhere you can find it
  4. A description of your issue(s)
  5. If possible, the steps to reproduce the crash

You can include the stuff from your clipboard too, of course.  

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