SES_joe

The Lunar Update - July 18th, 2019

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5 minutes ago, mumbles mumbles said:

How long is this audio and do I have to listen to the whole thing to unlock? It's been playing i swear 20mins so far

Also was this supposed to be an achievement if so I didnt get it

It unlocked figured it would play a sound or something, no achievement tho if there was supposed to be one 

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You note the bugs fixed as of 1.30.0., I have version 1.2.9.0 from Steam.  How do I force an update to the newer version?

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51 minutes ago, Mayakovski said:

You note the bugs fixed as of 1.30.0., I have version 1.2.9.0 from Steam.  How do I force an update to the newer version?

I am on the Beta Stream, would that be an issue for this update?

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2 hours ago, Mayakovski said:

I am on the Beta Stream, would that be an issue for this update?

Yes. This release has gone straight onto public branch. 

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There should be a bug bounty program. If there were to be one id be the richest person on Earth. The rover and drilling problem is still a bug yet somewhat tolerable, after the update the tractor (3 trailers attached) now fly away when you get off it, i could find it the first time it flew off but the second time... its bloody gone. Is it possible to make an announcement about fixing actual bugs or if you plan to fix any major problem. If it isnt likely to be fixed then make the game open source so the community can fix it, amazing game but poor support

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Posted (edited)

Hi. First time I left the planet today. After running around on the moon for about one hour I finally found it! I zoom sone pictures (interacted) but the skins won't unlock on Xbox. What's wrong? 

 

I left the game and the 2 items seem to be unlocked now (new game and loading one) 

 

PS. Every time I use rb to navigate menus the game is stuck while loading friends (coop menu) 😐

Edited by Bl4ckSh33p

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13 hours ago, Mert Duman said:

Soil Centrifuge gets stuck when making graphites after this update! It finishes spinning but never actually allows you to collect the graphites (they're upside down).

I'm not having this issue, try making a new centrifuge 

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Another awsome update as usual!!!  One thing about the large silos....they do not transfer on platforms. Is this the way they work or just a tiny oversite? Built a huge smelting machine but was shocked when nothing would transfer like every other storage piece.  

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15 minutes ago, CheeseHamburger said:

Will the lander appear in previous saves, or do I need to start fresh? (Still only have one save haha.)

It should appear in the surface of the moon in previous saves, I found it fairly quick, follow the stars.

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1 hour ago, mumbles mumbles said:

It should appear in the surface of the moon in previous saves, I found it fairly quick, follow the stars.

Follow the stars? I've driven all around and haven't seen it yet. What sort of star formation? :) 

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31 minutes ago, CheeseHamburger said:

Follow the stars? I've driven all around and haven't seen it yet. What sort of star formation? :) 

Just orbit the planet. That large bright light you see, that's it!

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2 hours ago, The Touch of Grey Gamer said:

Just orbit the planet. That large bright light you see, that's it!

 

That worked! It was actually really near my base! I must have passed it 3 or 4 times on my earlier rover trips!

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There is a bug with the large silos not being able to automatically receive the soil centrifuges output. It just remains upside down and unable to grab until you remove the large silo then it puts the resources where the large silo was. Also when on the large rover the scrap from a extra large shredder wont automatically output the scrap onto the large silo. The furnace cant automatically take items off the large silo either. 

 

I'm extremely thankful for the large silos!! I was surprised and thoroughly impressed!! Please fix soon, I'm excited to continue building my megabase!!!

Sincerely, 

TheTastiestDab

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On 7/18/2019 at 4:55 PM, Dr Krentist said:

I found the lander, and taken some pictures, but I still cant claim the cosmetics. Is this a bug or am I not doing something?

bug maybe.JPG

I’m also having this problem on Xbox. I’ve been there 6 times and restarted the game and still nothing 

9C896BA6-3A96-4C4A-B21C-59183C114D2E.jpeg

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On 7/18/2019 at 2:43 AM, SES_joe said:

Lunar_Update_Key_Art_1080.png

Steam players should receive this update on or around July 18th, 2019.
Xbox 'Play Anywhere' players can also expect this patch to hit their consoles or Windows 10 machines throughout the day July 18th, 2019. 

Hello Astroneers! This month's update is a really important one to the team at SES. July 20th is the 50th anniversary of the Apollo 11 mission to the moon, and to celebrate, this update's content focused on commemorating this amazing human achievement that has inspired us all. We hope you enjoy and please share your LM lander images with us! ❤️

UPDATES

The game has been updated with even more storage and platform options for your bases!

HighresScreenshot00365.png

Medium T-Platform

  • Printed from: Small Printer
  • Resource Cost: 2 Plastic
  • Byte Cost: 1,500

Large T-Platform

  • Printed from: Medium Printer
  • Resource Cost: 1 Aluminum Alloy, 2 Plastic
  • Byte Cost: 4,000

Large Storage Silo A

  • Printed from: Medium Printer
  • Resource Cost: 3 Aluminum Alloy
  • Byte Cost: 5,000

Large Storage Silo B

  • Printed from: Medium Printer
  • Resource Cost: 3 Steel
  • Byte Cost: 7,500

Limited Time Events

In all Astroneer solar systems, a historical lander has appeared and is transmitting mission recordings!

20190717151854_1.jpg

To celebrate the 50th anniversary of the Apollo 11 mission that put humans on the moon, we are running a special limited time in game event! Starting now until August 31st 2019, players who discover the iconic lander on Desolo will receive:

  • Vintage Red Palette 
  • Vintage Emblem Visor

In addition, the LEM lander's TV Camera is still operational, and will take photos of intrepid Astroneers that find it! Once taken, make sure to take a screenshot and share with us on social media!

EXO Surface Payload Delivery Airbags have been deployed containing firework variants that can be used to celebrate July holidays as well as the lunar landing anniversary! 

Delivery Airbags carrying Fireworks spawn in groups of 3, each having 3 fireworks. Delivery Airbags can’t be picked up and are not shreddable.

  • Calidor: Yellow fireworks
  • Vesania: Green Fireworks 
  • Novus : Teal Fireworks
  • Atrox : Violet Fireworks
  • Sylva: Red Fireworks
  • Desolo: Orange Fireworks
  • Glacio: Blue Fireworks

Quality of Life

Several “Quality of Life” issues have been addressed in this update

  • By popular demand, Rovers are now able to be flipped without leaving the vehicle!
  • The trace function on cables has been adjusted so that slotting cables between platforms should be less finicky. 
  • Pressing F1 on the keyboard or XXXX on the Gamepad will now open the Astropedia directly. 
  • Created new tooltips and descriptions for mutant seeds to indicate they are growing. 
  • Wrecked Point of Interest platform legs are now be shreddable in the Medium shredder.
  • Medium Storage now unfolds properly on Extra Large Platforms

Performance Optimizations

  • [AS-7229] - Optimized beacon rendering and update time.
  • [AS-7498] - Optimized and timesliced tether post update.
  • Optimized game state update.
  • Slight optimization to speed up map load times
  • Further optimizations to relevance checks for entities which dynamically spawn/despawn their actors.
  • Further optimizations to power system update.
  • Optimized update for tooltips.
  • [AS-7291] - Optimized the splitter to only run logic required for control panel use when the control panel is open.
  • [AS-7374] - Optimized rovers to only perform updates related to movement when the rover is actually moving.
  • [AS-7416] - Optimized power cables to make sure they do not update until relevant state changes.
  • [AS-7415] - Optimized the medium battery to have a much less expensive update.
  • [AS-7228, AS-7230, AS-7231] - Various optimizations to turn off animation updates for objects that are inert until relevant state changes occur. These optimizations were performed for: Shuttles, Deployable Landing Pad, Astro Backpack, Printers, Soil Centrifuge, Control Panels
  • Optimized control panels and catalog to nearly eliminate their update costs while closed.
  • Optimized terrain tool update: now it only runs while deforming and is faster than before.

BUGFIXES

The following bugs have been fixed as of version 1.3.0.0

General

  • Fixed our save system to work around the 16MB save file size limitation on Xbox and UWP. Players will still be unable to save if they create a save file greater than 128MB in size, or if the size of all of their save files is greater than 256MB minus the size required to save their current session.
  • [AS-4646] - Resized debris object so they no longer grow and immediately shrink when unpacking. 
  • [AS-6608] - When packaging the Wrecked small rover, another seat will no longer spawn when unpacking it.
  • [AS-6615] - Rover wheels are no longer causing visual issue when approaching them after loading a save.
  • [AS-5872] - Beacons, Chambers, and Engines located on other planets are no longer visible while orbiting a planet or traveling through space. 
  • [AS-6879] - In the tutorial, Players will no longer be stuck in the dropship after pressing “Use” Interaction before prompted. 
  • [AS-7078] - Planting seeds should now play the corresponding sound effects
  • [AS-7153] -  All plants will now grant some amount of Organic when harvested with the Terrain Tool
  • [AS-7161] - Particle effects that are connected to terrain will now get destroyed when that terrain is removed
  • [AS-7366] - Proximity Poppers death VFX are no longer disproportionately large when they are dug up
  • [AS-7458] - Terrain tool dots (and ring) now correctly turn red when out of range, even when the targeted terrain is obstructed.
  • [AS-7548] - Client is now able to use the Chemistry Lab after leaving relevance. 
  • [AS-7675] - SFX should not be heard while loading screen is present

Platforms

  • [AS-7420] - Tether lines are now connecting correctly to the Tall Platform.
  • [AS-7421] - Tether lines are now connecting correctly to the Medium Platform C

UI

  • [AS-7662] - Highlight bar Alignment should be consistent across different monitor types
  • [AS-7493] - Highlight bar on Saved Games is persistent until the action has been completed
  • [AS-7358] - Removed hover state highlight bar from Rename save submenu header.

 
Thanks for reading friends! Just a few final announcements:

1. Astroneer will be at PAX West 2019 with a big announcement and some new content that will only be playable at the show! If you are planning on going, make sure to find us at Booth 6117!

2. We are really excited to announce that we have partnered up with Party City and Amscan to produce TWO Astroneer suit costumes for Halloween this year! You will be able to find them at participating Party City locations and online! You can pre order them RIGHT NOW online for yourself or the young ones in your life so they can be the coolest space explorer this Halloween!

PRE-ORDER HERE

3. Stay tuned next week for an announcement of our roadmap for the remainder of 2019! We have some really awesome free content coming your way till the end of the year and we can't wait to share our plans. 

Thanks for reading and talk soon!

-jt
 

 

ASTRONEER 20_7_2019 12_26_20 μμ.png

ASTRONEER 20_7_2019 12_27_22 μμ.png

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1 hour ago, daniel smith said:

I’m also having this problem on Xbox. I’ve been there 6 times and restarted the game and still nothing 

9C896BA6-3A96-4C4A-B21C-59183C114D2E.jpeg

 

ASTRONEER 20_7_2019 12_27_22 μμ.png

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12 hours ago, CheeseHamburger said:

 

That worked! It was actually really near my base! I must have passed it 3 or 4 times on my earlier rover trips!

Have taken several laps around Desolo and not found it. What are we doing wrong?

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8 hours ago, daniel smith said:

I’m also having this problem on Xbox. I’ve been there 6 times and restarted the game and still nothing 

9C896BA6-3A96-4C4A-B21C-59183C114D2E.jpeg

Never mind I fixed it. Had to shit Xbox off and then it was there when I loaded back up

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can someone please explain why i still havent got the suit or lens yet......ive stood by it for about 20 mins doing nothing, and another 15 mins constantly taking pictures......ive saved and restarted the game several times and still nothing.....

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