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Thorn Brier

[Steam] [PC] Air sound glitch on death.

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So, we've done this a few times, and it's quite annoying but we do have a workaround. Any time we totally run out of air and run back, if we are already in that slowmo run and the death animation starts just as we reach air then we die as the tank is filling up. When we respawn the refill sound continues FOREVER in that area. The only way we have found to fix this is for the person experiencing it (the one who died) to completely restart their client. Sometimes just reloading will work, but not always. As this usually happens fairly early in the game (when we still don't have a reliable source of composite for tethers) this tends to make being at base unbearable until we restart the client. 7/10 times we just stop playing for the evening because of how freaking long the client takes to load.

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