klangneman

UE exiting due to D3D being lost

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LowLevelFatalError [File:C:\Depot\AstroRTX\EngMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 182] 
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

After about 1 min my game freezes and then continues to crash. Does Astronomer have any issues regarding RTX technology, im currently running a 2070 graphics card? Im wondering since it says "AstroRTX" in the error message. I have removed the loading movies such as "Seslogo". pls help

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The rtx in the name is a naming method from before raytracing or rtx cards were a thing. It refers to the being having been 'released to certification' 

Please attach your specs so the devs can see. 

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