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G.P.

Tractor/Buggy/Trailers falls through floor when mining nearby

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Xbox One

Multiplayer and single player.

When mining, the floor has enough movement that spreads far enough for the vehicles tires to sink in, which starts the process for it to continue sinking in.  

 

 

For anyone else that may find this thread looking for an answer, dig down, you might find it in a cavern.

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I tested the distance from my tractor to view where the program actually thinks the underneath surface of my vehicle is, relative to the location surface of my Astroneer. I discovered that at 60 paces out, the program actually no longer inherits the location attributes of the Astroneer and I can drill away at the surface without vehicle sinkage. The surface location, vehicle location and Astroneer location should be independent of each other and NOT INHERIT location data from each other. When an Astroneer gets on  a vehicle, then to my observance which may be wrong, there after exiting the vehicle, the program still considers the surface location underneath the vehicle and that of the Astroneer to be the same. That is, for up to a given circumference relative to the vehicle. 

The object data is erroneously corrupted at that point.

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