WithinRafael

Main Menu UX is frustratingly difficult

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The main menu looks great, but is surprisingly very difficult to use.

  • It's difficult to see which menu item is highlighted, often leading to a mis-launch of a new player
  • Difficult to disambiguate between saved player slots (no character model is shown inside the capsule)
  • Navigation past left/right does not spin the craft. The game requires me to actually press a left/right button, seems very counter-intuitive.
  • The white glyph is hard to see on light green

Platform: Xbox One, 10.0.14393.2152

mainmenu_ux.png

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