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Just like in space, and your life, things don't go as planned. And although it's true that there are a lot of bugs to work out with the programming, a lot of things people are reporting aren't bugs

  • jittery terrain shaping tool
  • storm prone areas
  • rocks and other impediments for walking and vehicles
  • missing trade platform ship
  • etc.

Kudos to the game designers for making a game with unpredictability as a feature. Please add more!

 

Edited by travin
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