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Hello! My name is Scrumpy,

I am a very active fan of ASTRONEER and have loved to see the game progress, And with the new base building update only one thing has come to my mind that I think would make ASTRONEER that little, but very much noticeable amount better, and that would be a habitat module that you could physically walk around in.

With the new update came a new default platform, I’m not quite sure of the name of it just yet, so i'll refer to it as 'Center Base' (surprisingly, its the big round thing at the center of the new default base.)

Center Base looks as though it is some kind of habitation module, in the sense of it seems as though you should be able to open a door, go inside it, and then be able to physically walk around inside of it, I personally think that if this was to be added that it should be some kind of fancy storage, where you could 'feed' it all of your items, and then you could later on walk inside it and see the icon, for say compound, with a small number in the corner of it saying the amount you have stored. And then later on, be able to 'withdraw' some of the items and use them as you please.

However, My friend has an entirely different idea, in which you would be able to walk around inside of Center Base, be able to walk up to a control panel, and then see all of the other planets in the ASTRONEER solar system, be able to click on one, and it would bring up a GUI of sorts where you could see how much fuel you would need to get there, how long it will take, and what density of resources can be found there. ect...

Of course there could be an entirely different purpose for Center Base, but the main thing that me and my friends would like to see with Center Base is a system where you would be able to walk around inside of it, not be able to click on it and it open another GUI, but you to be able to physically enter it and walk around inside of it. Basically, we would all like to see a house that you could go inside of and call home, Instead of having to constantly see a Space suit around your character.


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  • 6 months later...

+1 okay so here’s the problem: third person cameras. Basically the third person camera isn’t what i would count as close to the player so the building would have to rather big in order to prevent annoyances with the camera bumping into walls and messing up your view BUT i do have a idea of how to fix it. basically it would be that an animation would of zooming in onto stations or screens and you could switch between them but you wouldn’t actually be moving your player around just switching screens but it would look like your moving around a building

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