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Add a various amount of different creatures to the game from which you can harvest food and resources from adding new survival elements to the game by needing to eat and drink also add farming to the mix giving that same outcome but to also grow certain resources so they never will run out maybe having some seeds only obtainable on some planets maybe some creature will attack your base so you'll need to add defensive weapons to protect the player and there base.

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I'm fond of this core idea, but I'm hoping they don't go the eat, drink and shoot route. I'd rather they had some other pros/cons. Maybe some fauna eat valuable flora which would require fences, etc. Or attracting predators to minimize the herbivores by trailing pheromones, etc. Maybe some eat annoying rocks and poop metals and others eat metals and poop rocks. IDK. 

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