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camera inertia

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we all know how it is... you're running joyfully across a field, plopping tethers down as you go, then there it is: a vein of resin which you've been needing for some more base building. so you whip out your terrain tool, give the right trigger a little squeeze and start sucking up all the resiny goodness. now, you know you'll be taking a rover around these parts later, so you want to keep the pothole as small as possible. but the camera drift is at odds with your want for precision!

solution: a 'camera inertia' setting under the 'controller' category in options. at least an "on/off" for starters, perhaps a 1-10 scale later on to let really picky players decide how much "aftertouch" drift feels right to them

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If you're on Xbox, have you tried holding L2 with the terrain tool out for more precise control? Or just cover your hole with Flatten? 

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