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Mak-a-Face

Beacon Locator

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With all these new players getting lost and not finding their way home, maybe just having a simple beacon locator built into the compass would make things easier. If you don't have any beacons out there, it will point back to the home beacon but if you do have beacons deployed, it will only show the last beacon that you've placed. If you pickup the last beacon, it will point to the next beacon that you've dropped and so on. As for other player's beacons, I'm not sure how you could integrate their signal into your locator, it may cause a bit of confusion or headaches to implement.

As for the beacon's signal strength, this is something that has to be worked out because having unlimited range could cause directional confusion.

Also this beacon locator could be added as a new blueprint too.

WBAcyLw.png

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Definitely agreed to that but instead of having it as an add on to the compass why not integrate it into the pack like you did the blueprint research tool. Make it a blue print that you have to build into the pack. That way when you open it you can also name the beacons and select them from a list and that compass will only ping the one you have selected and if you clear the selection then it should point to your original home point. 

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We need a compass on the Rover is what we need, so we're not getting out every 5 minutes to check if we're on course.
Also an indicator to show which general direction the base is in, I mean a pulse or something similar.

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I prefer this idea over the full map + GPS that gets asked for. It should just be direction indicating, not the path you need to take to get to it.

Definitely need to be able to use the compass from within the rover.

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6 hours ago, time_trial said:

Definitely need to be able to use the compass from within the rover.

Yes, you're right. We definitely need a compass on the vehicles.

BTEOXZ6.png

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