0.5.1 Graphics are laggy


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0.5.1 Graphics are laggy, choppy, and crashed once.


Graphics have taken a performance hit in this patch..


Version / Build Number: 


  • OS: Windows 10 Pro x64 | v. 1709 | Build 16299.192
  • CPU: Intel i7 6700K 4.00GHz
  • GPU: EVGA 1080 FTW 8GB
  • RAM: G. Skill 4x8GB DDR4 2666Hz 
  • Drive: Western Digital Black Series SATA 2TB

I immediately noticed there is no longer support for 3440 x 1440.

2560x1440 is the highest supported res now.

I began playing the new patch in full screen mode at that resolution.  As I was playing maybe about 30 minutes, graphics started to slow down, there was lag, and then everything just stopped.

I had to end it via task manager.

I tried again in windowed mode, and the game wouldn't line up correctly.  I shut it off at this point.

The next night I tried again, playing in windowed mode from the start, and dropped everything to high instead of a mix of ultra & high.  The game ran, but not smoothly, and I didn't crash.  The same behavior occurred, laggy graphics after a while.

This is the first time I've had any issue with the graphics in the game, and have been playing since last March.

All my drivers are updated, and the only thing running aside from the game was Steam & Discord.





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So with some help of peeps in Discord, I verified my files...they were good, nothing to replace.

I was advised to make astro.exe high priority, did that.

I started new instances and tried it out.

Windowed was much better.

Fullscreen still a touch on the slower side, but it was a bit better.  Still it feels like something is very different.

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Xbox is definitely feeling the hit too, and we don't have any settings to adjust! Hopefully the next patch will have some optimisations. 

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