TayTayBerryman

Three New Module Ideas (Artwork Included)

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I have three ideas for some new modules to add into the game. These would add to the fun and help you out a bunch! Shout out to @H@n for making these amazing pictures. He also came up with the ideas for the Crane and Shield Generator (The teleporter was my idea :P)  

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Teleporter: Built with two astronium. Requires massive amounts of power for each use. Maybe even one astronium per use. You simply walk up to the module and press a button similar to the habitat to enter the teleporter. Once you click it, you are teleported away to the other portal. Or instead of random, each teleporter you build is numbered. And once you hop inside one of them and option is given to you which number you want to go to. Forget about using those clunky rovers with messed up gravity. Teleport to you very far away mine in seconds! Now would making travel between planets be too OP? See that's why I said use astronium because it is so rare, but this could potentially make the shuttles obsolete. So maybe restrict it to travel on the planet you are currently on.  

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Shield Generator: "bubble generator that can be placed in any connected sockets. When activated it creates a temporary protective bubble. It does drain power quickly so use with caution."

Does your base get constantly hit with storms? Do your friends die because there is not enough room in the habitat for everyone? Well not anymore with the shield generator! Built with two astronium (or some other rare material) at the larger printer. You can charge it up and take it with you on your rover or just leave it at your base for some extra protection. Once activated it will continue to run as long as it has power feeding to it. Once it runs out of power the first time it deactivates. Once meteor showers and other awesome weather/storms are added this will be a necessity for every base. 

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Crane: "First is a larger module. It's excavation lift that can support a player and some research nodes or some storage. Upon creation it would automatically create a hole to the nearest cave system below it. It comes in two parts that are researched together, but crafted separately. The crane is built on a table and the cable spoon in created via the printer." -H@n

This idea is so beautiful. I love the look of it. It would make mining SO much easier. I think it should be built out of Titanium You could just build one of these right above your deep mine and bring up all your resources. I think the mechanics could be somewhat tricky. You would have to be able to move it up and down somehow. Another question is, should the lowered platform give off oxygen? Would that be to OP or something necessary?

 

Please tell me what you guys think! I would love to see all these modules added into the game, how about you?

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Hi,

Wouah ! !  You are very talented for drawing. It is really in the spirit of the game. Congratulations!!

The cran is a really good idea. That would be so much useful.

To go very far, i like the idea of " DJMic" : a train. Maybe more fun than a teleporter.

One more time, congratulation for your creativity

 

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Yeah, quite a nice idea buddy,  I really really like the idea about the teleporter. Plus it would actually give a purpose to the astronium.

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13 hours ago, Kotzuo said:

Wow, that soo cool and usefull +1

same +1

Edited by Kable

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18 hours ago, Al Sypiade said:

Hi,

Wouah ! !  You are very talented for drawing. It is really in the spirit of the game. Congratulations!!

The cran is a really good idea. That would be so much useful.

To go very far, i like the idea of " DJMic" : a train. Maybe more fun than a teleporter.

One more time, congratulation for your creativity

 

*blushes* oh come on guys lol, jk jk  but no this would be a great idea, ive thought of it as well, its an easy way to get from base to base something that could be done, is it needs an extreme amount of voltage, meaning it'll only work, for a base that's attached to a satellite (the one with the solar panel and all, you know what I'm talking about.)

 

 

P.S. ........ +1

Edited by DJMic

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Thanks for all the awesome feedback guys! I really hope the devs hear these ideas and can some day implement them! We really could use some new modules to spice things up in the game. 

H@n and I have been talking about Wormholes. Which could be another form of teleporting. These however, can't be built. You can find these large structures pretty much anywhere above ground, but would be very rare to find. Maybe only one per planet. So these Wormhole Generators/Gates would be linked up to another on another planet. Before stepping through you could see a preview of where the portal would take you. But before you can access such easy travel, you need to jump through some ropes to activate the Gate. This could be simply uncovering it or connecting it to some power pylons or adding on resources to reconstruct it. If the Gate was made larger scale, you could possibly even bring your rover with you :P

Here is a possible look for the Wormhole Gate (from Destiny):

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I really like the Crane. It could require Open seat to operate (Up/Down) and attach points on bottom for drills.

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QUANTUM ENTANGLEMENT! gosh, the teleporter should be SLIGHTLY unstable and leak toxic gas randomly, and explode or something if it gets hit by a sandstorm rock. BUT, it should be able to transport vehicles without use of a gate. what would be cool is if a gate could be found and activated by power, but be running as long as power is supplied, and be a random teleporter if the player does not have another gate set up on the same... frequency. plus, the gate would be able to travel across planets, but you would need 1 astronium to link two together, and another to change the frequency, thus making it less OP for the player to create far away bases and such. Gates would be inside of especially large mountains, and the player would have to destroy the whole mountain to be able to activate the gate. Just suggestions though! 

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