Maxitodorito Posted May 27, 2017 Now I realize a habitat is a thing, but I'd really like some sort of room structure, like something with clear walls and a door, (sorta a big habitat you can walk in). In these rooms could be maybe a light source or allow the user to decorate the room. And I do realize you can make rooms out of the terrain but they are very dark and me personally, I do not like the look of my terrain huts. Just an idea because I always like to have homes in these space games. (Like No Man's Sky). Also, I'm not sure if astroneers is mod compatible but I think astroneers would be fun with more community additions and could add new concepts and content. Share this post Link to post Share on other sites
Kantanshi Posted May 27, 2017 SES has stated that modding the game will be a future feature. Share this post Link to post Share on other sites
Pieticle Posted May 28, 2017 So keen for larger structures but I think as a community there are some things we should discuss in order to guide SES through the development of this feature such as: - What will they be made of? How will the construction mechanic work with the resource mechanic? - How much control will we have over these structures? Can we make walls at angles? to any size? - Do these structures interact with existing modules at all? are they simply standalone or should they have platforms built into them? - How is the third person camera angle going to work inside a confined space? Share this post Link to post Share on other sites
Kantanshi Posted May 28, 2017 These things have been discussed in other threads. Share this post Link to post Share on other sites