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Peliex

-OpenGL parameter crashes on startup

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Hello!  This is my first bug report, and let me say, loving the game so far, even with the rendering issues.  But, I have stumbled upon a problem that may or may not be an issue within Unreal Engine or the game's code, since it is apparent with several games made in Unreal.

The issue goes like this, if you start the game with the command line parameter -OpenGL or -force-OpenGL, the game will immediately crash with this error.kTx9YDo.png

I'd appreciate any fixes, since I run games with OpenGL frequently for benchmarking and just because it can sometimes run better on computers that don't support the newest Direct3D versions.

Thanks,
Amateur Spaceman Peliex

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