crsunlimited 0 Share Posted April 4, 2017 Instead of making tethers more of a permanent build lifeline, can you make them where they are a temporary refill? That way you carry so many with you like a stim pack that gives you full oxygen, and/or power. They would be a one time use, and may help with memory clutter that the lifeline system seems to be experiencing. 0 Quote Link to post Share on other sites
Petrataur 0 Share Posted April 4, 2017 Have you researched filters and power cells yet? They basically serve the purpose you're describing, and like tethers they cost compound. 0 Quote Link to post Share on other sites
crsunlimited 0 Author Share Posted April 4, 2017 (edited) I have, and have used the power cell correctly, but the filter didn't act like it did anything, I put it on when I was at 50% oxygen, and could not tell a difference. I'm on XBOX ONE, so maybe they glitched? I also think Power cells are a waste of resources. Why build a one time use power cell, when you can build a battery and recharge it? Edited April 4, 2017 by crsunlimited 0 Quote Link to post Share on other sites
Tex 0 Share Posted April 5, 2017 The filter, like the power cell, is essentially an emergency-only item. The filters work when you have 0% oxygen. Yes, you should prioritize making rechargeable batteries over power cells, but they're meant only to be used in a pinch. 0 Quote Link to post Share on other sites
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