StealthShark

Teathers with no collision

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I would like the Teather to have no collision. So that they don't stop your character or vehicle movement. I know it's not very "realistic", yet they always get in my way when running down long tunnels or driving along tethers.

Edited by StealthShark

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Would have so much more realistic approach if the tether got knocked away instead when It got hit by vehicle, so you have to build some sort of pole alongside with it or put it in an underground network.

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4 minutes ago, Lithium said:

Would have so much more realistic approach if the tether got knocked away instead when It got hit by vehicle, so you have to build some sort of pole alongside with it or put it in an underground network.

Or it could fall down and just stay down (like how traffic cones are designed)

 

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Just now, Sidegamer said:

Or it could fall down and just stay down (like how traffic cones are designed)

That would also work (much better than my suggestion actually), have it retract automatically when vehicles are within range.

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Yeah, exactly what I was thinking, and the retraction would be a cool addition and be less annoying

1 minute ago, Lithium said:

That would also work (much better than my suggestion actually), have it retract automatically when vehicles are within range.

 

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