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I feel that Astroneer is a wonderful way to chart completely unexplored terrains and worlds. Not only because of it's settings but because of the atmosphere and stylistic qualities of the game. For instance, aside from the remotely human form of the Astroneer and the need for Oxygen to survive, there is nothing else indicating that they are fully human, or at least as we are. You could play around with materials giving your Astroneer physical properties (Higher run speed, lower/no reliance on oxygen) or distinct personalized characteristics. Astroneer's terrain offers a tremendous amount of potential in terms of flora you encounter and weather climates, so have that impact how your Astroneer adapts to the environment. 

There are obvious suggestions in the way of upgrading your Astroneers armor to withstand longer times without oxygen, have greater physical properties, etc. however I feel Astroneer as a game has greater potential for more unique features and takes on the survival/exploration genre. Possibly, by testing more extreme effects of gravity on planets, regrowing flora after tree structures are cut down (as is the seeds on the barren planets). Terrains like quicksand, ice or swamps are also examples of existing settings which could at least influence possible settings for future planet types.

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