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Playing Astroneer, I can't stop thinking about ZBrush as using the Terrain Tool often feels a lot like 3D sculpting. So I end up hoping to have a few more possibilities. One of them : an equivalent to ZBrush's smooth brush : when one arrives on Calidor or Vesania for example, one can enjoy the beauty of soft dunes eroded by the winds... until you break it all up with your tool. At best you can smooth a flat space for a base. But you can't smooth all those triangles to create a nice curved surface. The terrain Tool should enable us to smooth/relax the polygons of an area we just terraformed. This Mod wouldn't modify much the shape we terraformed, it would just soften its surface to make it look more regular. Like those dunes in Calidor. I can destroy them. But I can't create my own. Thanks for considering this. With the ability to sculpt Add+Sub, to triangle paint with the analyzer, and smooth with the addition of a new Mod, we'd probably end up with even more artists playing Astroneer just for the sake of sculpting in the wilderness of those beautiful planets. Cheers