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  1. Whenever I get into a vehicle and press any button during the autosave, or, before the game save is completed, I am signed out and have to quit the game completely in order to reload it. Happens in multiple vehicles on multiple planets that I've tested. Platform Xbox one Version 1.15.58.0
  2. I can't post a screenshot (I'm on Xbox) but I encountered a strange bug. I was playing creative driving my buggy around on Sylva when I found one of the nodes, floating high up in the air. I was only able to get up to it because I was playing creative. If you want to see it, I uploaded the clip to my Xbox profile. (TeenTroller23) While this bug didn't inhibit my experience, I thought I should report it anyway.
  3. I put in one of the research puzzles into the extra large shredder and it will no longer shred. The top is closed like it has no power. I do not know why or what is going on
  4. I just rented a dedicated server from Nitrado. I've tried lots of things but I can't connect. Astroneer shows 'OFFLINE' in my dedicated server in-game menu. I've tried enterint the IP address I get from Nitrado, I've tried two different ports 40000, and 40001 but no luck. I've restarting my console, and the server from Nitrado web interface. Is there some other way I should be entering my server info into Astroneer other than entering the IP address and port number?
  5. Is it just xbox one players that are having this issue because since 1.0 I've experienced a tremendous amount of lag during my solo gamely anyone else having this problem
  6. I bought the game in July 2019 and my wife and I have played consistently since. I've completed researching most items, opened gates on all but Glacio. We started noticing this on Glacio when going to the center. Getting in and out of the Medium Rover caused a crash and we lost progress from last save. This initially happened only a couple times in several days playing. Now, as we have progressed in the game, its happening more frequently. I'm lucky to get to save once in four attempts. I assumed this was either save file size or save file file corruption. I have since reinstalled
  7. @SES_Adam @SES_joe Large rovers still lose their momentum while using a drill &/or paver on Xbox after the holiday update. I thought this was fixed after trying it in creative mode, but it's still broken for adventure mode.
  8. Hello Dev Team and Astroneers, After the recent update ( 1.9.8 ) i have noticed a constant bug. I've created a new world, played for while and i have decided that it is time to go and see another planet. I have printed the following: Small Shuttle, Landing Pad, 1st Thruster. Near the platform with the shuttle on, i have a Buggy, with no seat and a solar panel on the left side of it. After i have placed the shuttle / landing pad everytime i pass by my buggy my game freezes / crashes. To keep in mind that i have taken off the seat of the buggy with the Packer, may
  9. The farther i get in the game the more likely its going to crash. It crashes when i go to save it useing the shuttle or the rover. Even on the first planet, when im running, it is like im in slo mo or walking on the moon. Same with the large rover with drill 3 on it , gos very slow. All very frustrating. Any help with this would be great because i like the game a lot but it is getting un playable:(
  10. If you need any money in order to try to fix the lag I can try to help. Because the lag is extremely bad ! Please help I made two other posts and the lag is real 25mb and 100 mb internet ( two different times and the internet is slow please help. My only guess is I need to be popular for this to get read or get any help. Because nobody is viewing or even trying to help. System Era has never fixed the lag since alpha.
  11. Summary: 1.5.8.0 - Windows 10 Store, Xbox One - Reappearing material after terraforming Description: Hello all, A friend and I have had an issue with the game for quite some time now. Being the laid back (lazy) person that I am, I figured that I would wait for a fix to come without my intervention, because surely, more motivated people must have reported this issue by now. We've run into a syncing issue between PC and Xbox. I'm hosting the game on PC, and a friend is joining through Xbox. While digging down through any planet, eventually, a
  12. (Not sure if this has been posted anywhere after the Creative Update, if so please don't crucify me) The other day I was playing Astroneer before the Creative Update rolled out (playing it on PC via Xbox Play Anywhere) and everything worked and ran as it should. I was working on my base and decided to clear a good chunk of a mountain out to make space. However, after the Creative Update, when I went to load my save back up, I noticed immediately that, very large portions of the mountain were back, even cutting through some Platforms and other devices. Some hostile plants even respawned in t
  13. Still having an issue with the game crashing to the main/home screen on xbox one. Fly to Glacio to collect some resources, get out of rocket and set up my large rover that is on the planet and stays there. Moved around some storage to get ready to rollout, go to jump in the rover seat and bam sent back to home screen. I didn't even move the rover just walked around some and tried to jump in. This is getting so old, I cant even play the game now, I was hoping for some kind of fix with the Creative update but nothing. Please look into this issue, I want to play and finish the gateway portals, ge
  14. Multiplayer on xbox one lags so bad its frustrating playing with friends and sadly makes this game un enjoyable to play, its a awesome game but please do something about the lagging. I want to play with friends!!! Fix the multiplayer we've had to start our saved games completely over 4 times now
  15. When leaving a co-op partner on planet while i goto another planet causes really bad lag & the person on the planet is left with a dodgy terrain tool & to sort it out so i can land he has to leave (Due to severity of the lag) Anyone else have the same issue? Prior to update game force closes itself rather alot when shuttle is launching/landing
  16. Ozzy

    Please Help!

    Hey all me and my friend have started a save on Xbox One, some parts are really smooth, the fps/lag is really bad when the world is loading up, example: when one of us is driving and the other is at base or elsewhere another planet or heading off its really unplayable, we have put too many hours in to start a new game, we first went abit mental with tethers absoloutely everywhere we are picking them all up to see if this may be the problem & also when we try go to a new/different planet sometimes the game force closes one of us and out Shuttle has stayed in Space orbiting around we can see
  17. So I've been playing this game on an Xbox one X and I've noticed that there's much more Lag when running at 4k and the game crashes almost every time I enter a vehicle or the hab, running it in HD helps but game still crashes around 25% of the time I enter a vehicle I've tried to be a responsible astroneer and not leave to much junk lying around and I've deleted all my tethers. Lag is tolerable in HD (which is a great improvement from previous versions) but 4K is close to miserable. Any chance of getting an in-game toggle for 4k to HD? Or even better a frame-rate prioritizer for Xbox?
  18. While manipulating terrain, I've experienced storage bins and vehicles with multiple trailers just falling through the map and disappearing! Only one save file, so loading a previous save is unavailable.
  19. OK, so I lost it last night after spending an additional four hours on an existing game, closing the game after entering a habitat, only to come back a few minutes later and find my last dated save was four hours earlier... Now I've discovered why. It's a nasty bug occurring on the Windows 10 Store release; I have the game on Steam as a native purchase (last December) and have not been able to replicate it on that platform. Here's how to reproduce on W10 Store release... 1) Start a game 2) Invest many hours into a game. Many. This is only to expand your game's data file using nu
  20. I have Astroneer on Xbox and I have a keyboard and mouse connected to it. The problem is that the game is showing the controller tooltips AND I can only use the keyboard, the mouse does not work for the game. I have tested to make sure the mouse works in general and it does. I would really like this to be fixed.
  21. Hi there. So at first, I only got lag on my Xbox One X, when someone would join my world, and then would stay laggy, even when they left, until I would save & quit. However, my Solo World has started to lag severely, making it really tedious to do really anything. Has anybody else experienced this? Does anyone know what could reduce and/or get rid of said lag? Thanks.
  22. I am pretty fed up at this point. For the second time this week, hours upon hours of progress have been completely blown away by some sort of cloud syncing issue. Steps: I play the game for hours (which I am no longer going to do until this is fixed) I enter a vehicle, multiple times during play, ensuring that the "saving game" prompt is on screen each time I decide to go to bed at 2 am after playing waaay to long, and making lots of progress I enter a vehicle before I quit, and again ensure the "saving game" prompt is on screen I load the game the next day
  23. Cannot load saved game after summer update. New game works. Xbox One 1.2.8.0
  24. Hey Everybody, Version: 1.1.2.0 Xbox One. Has occured on previous versions. I have been running into an issue that at first didn't seem to cause to much overall trouble. While playing on Xbox One, the controller will disconnect due to low battery or wireless connectivity issues, the character will continue its current action while the controller is disconnect. Whether that is drilling, driving, walking, or running. I am currently on the planet of Calidor, when my controller disconnected, the character kept drilling while the camera was spinning around. The backpack is now stuck next
  25. I’d really like to see keyboard and mouse become a feature in astroneer, is this something system era would be able to incorporate, I know a lot of people would find this useful and considering the type of game it is it would have no impact on other player but greatly increase the amount of enjoyment to be had out of the game