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Found 5 results

  1. It could be a module that you can attach power to in order to transfer it over distances or produce 2 U/s on its own. Maybe making it out of copper and titanium alloy, and if geothermal power is added, it can help transfer that power.
  2. First/Simplest Item: Tier 2 - Wireless Power Receiver This item would be placed on the ground like a splitter, would have 3 output-only cable plugs, and a control panel(I'll get to how this works in a bit). Next Item: Tier 3 - Wireless Power Transmitter This one goes on the ground as well, and has 4 input-only cable plugs. Control panel here too. Range only encompasses the planet it is on. Final Item: Tier 4 - Stellar Power Transmitter Again, goes on the ground, is larger than the default transmitter, and has 8 input-only cable plugs. Control Panel here
  3. What is the deal with this unlimited wireless power we have going on?? Is anything getting done about that? It feels very cheaty to play right now because you never run out of power when running off and mining etc.. Is there something we need to do on the client side? I tried starting a new world, but that didn't work.
  4. Hello guys, I really like the new ways of basebuilding, and to have more flexibility (and less cables), I'd like to have a form of wireless energy transmitting. So here is my idea: There are two items you need to create a wireless energy system: A sender and a receiver. The sender requires a double slot like, for example, a medium solar panel, and converts the energy it gets from the platform it's placed on into invisible wireless waves with a limited range. The receiver (which requires a single slot and can also stand alone and be connected to something, just like the smal
  5. Module to transmit energy across two terminal: recevier and transmitter For istance: Useful for splitting the power plant from the habitable zone