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Found 21 results

  1. After both updating to 1.14.73.0 today, my friend and I are having issues with multiplayer on the Windows Store version of Astroneer. When either of us try to connect to each other, we get a long connecting time followed by a "failed to connect to host" message. We were able to play multiplayer together fine on the previous version.
  2. Installed and synced from xbox1 to windows then back. Lost all earned achievements, hats, and suits (including retro) sort of what happens when theres an update with added skins.
  3. Whenever I close the game, either through the game itself or force-closing it through the Steam interface that appears in-game, it's technically still running, and can't be found in the Windows task manager, but Steam indicates that it's still running when trying to start the game again (the STOP button on the library page doesn't work on this game). Ultimately, I have to close the Steam application completely to get the game to close.
  4. Summary We have noticed during extended plays that the non-host is not able to click the red button to begin research however the host player remains able to activate it. I believe a relog from the host player is needed to remedy the situation. I'll attach a video when it happens again. Specifications Both Windows 10 LAN We click fast We double-click
  5. Hi, I downloaded the game on xbox(beta)PC but I can't play it. When I click on run nothing happens. I have all driver and Directx updated. There are just two games that don't work, Astroneer and Moonlighter. Could you help me?
  6. Yesterday my buddy and i encountered while traveling to another planet a serious lag. After some testing we were able to reproduce it. Type: Lag Appearance: During travel via shuttle to other planets/moons Description: When you put a rover seat into the storage compartment and someone takes a the seat their for travel, the game starts to lag, like hell. if you put the rover seat into the space, where the oxigen generator should be placed, the lag is not present.
  7. Hello fellow astronauts! I am posting this because: A; Almost all 'could not find session' articles are for steam or from 2016, those that are recent are complex and the ones I've tried don't work. B; Not sure what NAT type I need. Both our NAT types are moderate, no multiplayer services are not down, I am obviously win10 and my buddy XB1. Invites/join game from Console Companion do not work at all, no error message or anything. Screenshot included. What can I do to ensure that we can play together every time we want to? All help/redirection is appreciated! -Robert
  8. The update worked great for the first 10 min. Frame rate is noticeably improved especially on Xbox. But after 10-15 min. of play, the game won't save! I thought I could finally play the game after the last patch. Love playing this game. Please address this issue!!! I do NOT want to start a new game.
  9. i have searched everywhere and nothing is showing for the 1.1.2 update that seems to have installed itself on my xbox but not on my windows machine. my daughter wanted to play some cross platform multiplayer astroneer but we cannot till the versions get re-aligned. any idea when i can expect that to happen? windows 10 OS versionm is 1809 so latest. my windows store version of astroneer is stuck at 1.0.15.0. she likes the "preview" she now get of her outfit for a new game, so its not all bad news...
  10. I can join my friend's game save just fine but he cant join me at all. We don't know who's end it's on but its driving us crazy. We need to use the save on my account however but its only a one-way issue. Why can't he join me?
  11. Summary: 1.0.13 - Steam - Atrox terrain not generating properly Description: Terrain on Atrox on some saves seem to generate wildly, creating porous caverns that dip down a hundred meters into toughness 3 rock, leaving floating chunks everywhere. the terrain is completely unnavagable by foot or rover. while it looks kind of cool, its extremely irritating and problematic for gameplay. I'm certain this is a bug in the terrain generation algorithm that may need to be fixed. also, this is NOT a graphical glitch, this terrain is exactly how it appears. note, the highest point of these floating chunks is supposed to be the surface. (pardon the compressed steam screenshots.) Platform: Steam Version / Build Number: 119 Specifications: OS: Windows 8.1 home x64 CPU: Intel i7 8700kK 4.9GHz GPU: Strix OC 1060 6gb RAM: Hyperx predator 2933, 4x8GB Drive: WD Black performance, 3TB.
  12. Hi. Firstly, I would like to congratulate you for the release of the game in final version! I have been playing Astroneer since 2016, and I have to say that your game brought me a fun that I had not felt for a long time, so thanks! Since the last update, I have not managed to launch the game without crashing my PC. The game crash when I'am on the screen "loading solar system", before main menu. Then, I need to force reboot cause I can't do anything else... I'm not sure if it's because update, maybe I've launched it once or twice before... My specs: CPU AMD Athlon X4 860k GPU GTX Nvidia 960 2gb 8gb RAM ddr3 240gb SSD I thought that my ram was insufficient because windows blocked on 100% of ram used just before the crash. But the game works very well on my PS4 (6gb of usable ram).
  13. Summary: Xbox live - PC guest playing with Xbox host. PC Guest is kicked when entering deep cavern Description: PC player joins Xbox game via xbox live. PC player enters deep cavern. Upon reaching the exact same (deep) point in the cavern, the PC session is disconnected from the game. This issue is reproducible at will. Platform: Windows 10 Store Version / Build Number: Patch 1.0.9 Specifications: OS: Windows 10 Pro x64 | v. 1809 fully patched GPU: Surfacebook 2 13" - GTX 1050 - 2GB RAM: Surfacebook 2 13" - 8GB 1866MHz LPDDR3 Drive:Surfacebook 2 13" - 256GB SSD -----------------------------------------------------------------------
  14. Dear Devs, why are there no answers to the problems and technical condition of Astroneer? For many players, the game has become unplayable and many will follow if nothing changes. Your game is awesome and just perfect for calming down. The mechanics and the implementation are terrific. All no question. But the technical condition is worse than in most betas. Why is that all? Why was it released anyway? You know I am not alone and many would like to hear an information or statement and answer our questions. Even if the problem is unknown and it still lasts, this info would be sufficient and better than to mention. Many want to know how the stand is and why they can not continue playing. I personally have been releasing over 200 hours of play in 3 savegames together. I started a new game after almost every patch because I wanted to avoid mistakes in the savegame by prepatch files. You know of all the problems, please respond to this and do not bring up the trouble. Even if there are problems and these are still going on, this info is gold value. With more transparency, we would know what's going on and then experience when we can really play again and not always be disappointed. Follow every little patch in hope there is the cure is annoying. Whether you do it in your own form or we put our own questions together. Of which we choose the X most important. Nothing about features or gameplay, only "serious" issues that make the game unplayable. Please communicate with us and give honest information. Greetings.
  15. Warning ! This post may contain spoilers for Astroneer. I am playing the Windows 10 Store currently version 1.0.3.0. I have unlocked every single achievement on the game except "Journey To the Center of the Thing" and yes I have completed all of it's requirements but it still won't unlock no matter how many matches I join. As for customizations, I'm missing the ones related to: The "Atrox Awakened" Achievement even though I have unlocked the achievement itself. Suit, Palette and I guess Emote too. The "...And Beyond" Achievement. Same situation where I have the achievement but not the customization. Suit, Palette, Emote too probably and the Visor even though the requirements is a little different. Unlocking all the achievements. This is the Gold palette that needs all of the achievement's unlocked. But I don't know if the option is glitched too or it's not unlocked because my last achievement it bugged and won't unlock. Either way, I'm missing it even though I have completed it's requirements.
  16. Summary: 1.0.3 - Windows 10 - Unable to Cross-Platform Play with Xbox One Players Description: Every time I try to join my friends on Xbox One from the Windows 10 Store version, it refuses to join and gives me the error "FAILED TO JOIN: COULD NOT FIND SESSION." I have tried opening all of the ports the game uses, reinstalling the game, and adding an exception for this game to my firewall but still no success. Is this a problem that I'm only having or is everyone experiencing this? Platform: Windows 10 Store Version / Build Number: 1.0.3 Specifications: OS: Windows 10 Home x64 | v. 1809 | Build 17763.316 CPU: Intel i5 4460 3.20GHz GPU: GTX 760 2GB RAM: HyperX 2x4GB DDR4 2666MHz Drive: WD Blue 1TB
  17. The game won't launch without a WiFi connection. Is there any fixing this? I can't find a solution anywhere.
  18. I like to build walls around my ship landing pad so I can ignore storms if I decide to leave. Every time I walk through that tunnel I wish: 1: The camera did not have to enter the tunnel with me (needs #2) 2: The walls were see through so I could see more than the backpack in full screen mode
  19. Sometimes you just reach a point where you have a humungous base with lots of stuff. Fps usually goes down from the initial 80-100 down to 50-60, that's fine, I get that. Then when you explore huge parts of the planet (for example when you got lost on the planet for 3 hours like the idiot I am) the performance drops down to like 30-ish fps (from initial 80-100) which I don't quiet understand. Do things very far away still render to influence performance? And to get to my earlier point of bases causing less fps - both that and the exploration part of fps drops carry over to other planets (causing in some laggy messes when you do similar things on that planet). Is there maybe a way to fix that by leting the game use more ram for example? Games like rust thst have huge worlds and many little things on the map rely on ram (7 gb depending on pc and settings) where as astroneer only uses up to 2,4 gb. To get to the point: Performance issues caused by things done on other planets carry over to the next planet and I think they shouls work seperately to ensure a new experience on a new planet. I hope you understand the issue I have with this. I'm always open forquestions if needed
  20. This happened on Windows 7 using Steam. Once I've changed the sounds of my game from 100 to like 30-50 (I'm setting it to 35 on each category now I can't remember the exact number I first used everywhere but they all were the same number for all 4 options) and then opened the game up the next time the sound automatically is reset to 0. This is in no way a dramatic issue it's just annoying to set it again each time. Side note: I love your work. Keep it up.