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  1. The auto arm has been a much welcomed addition to the game but is very restricted in flexability with the pick up and drop off points imo, Would it be possible to add a feature to change the arm from the current area in front to something like a 180 degree arc for both pick-up and drop-off as this would increase its uses for me and proably others too. The vehicles again are great, a good way to transport items, equipment and mobile bases, what i would like to see is flat platorms that extend the felxibility of the vehicles for example a platform with a large connector plate and a small co
  2. currently, the tractor costs 1000 to research costs 2 aluminum, an requires a small printer to make. The Tractor has a medium slot, allowing it to use 2 small, mount a small storage giving you 8 slots. Plus it has the ability to act as an external power for other vehicles, trailers, or even table/platforms. Since it only requires a small printer, you can drop a small printer, a small generator hook them up and build a rover if you have 2 alum anywhere. The rover costs 1500 to research, costs 1 aluminum + 1 composite, requires a chair that takes 2 comp. And requires a medium p
  3. My vehicle got stuck in a ditch so i tried creating ground underneath it but all this did was burry my vehicle in the terrain causing it to fall out of the map. could you please look into this as soon as possible?
  4. It would be really cool if you guys added a rover similar to the Opportunity rover! I would love to have it roam around for me and send messages, or you guys can put an easter egg in Calidor referencing the opportunity rover
  5. --------------------------------------------------------------------------------------------------------------------- Summary: Camera angles and auto adjustment (Mostly vehicle related) Description: Driving up a very steep narrow slow some times causes the camera to auto adjust constantly Driving with large items beside / behind you can making driving blind. Walking in very tight areas can cause the camera to 180, or clip trough terrain Suggestion: This is mainly directed at vehicle usage. A first person camera angle in vehicles would be very help
  6. Summary: All of my vehicles (anything with a rover seat) are stuck in reverse whenever I enter them. Description: When given no input, my rovers just want to go backward. Holding w only causes the rover to stop going backward. Have tried multiple sized rovers, and different combinations of attachments and different seats. Persists through quits and restarts. Platform: Steam Version / Build Number: 1.12.95.0 Specifications: OS: Windows 10 CPU: Core i5 6500 GPU: GeForce GTX 1070
  7. Hovers Pros Ability to manoeuvre terrain better Slightly faster speed than rovers A little bit more storage Cons Higher power usage Can’t reach ground to use drill or winch, (Unless has a crane) Can’t connect to other hovers
  8. Not sure what direction the game is taking. Like many new developers, they seem to take their cue from core players. Also like many new developers, they begin changing the very things that made it Unique and enjoyable to the core players. I would offer this penny wisdom. When you hear that your core players want things to be "harder" or "more challenging" you are making it that way for everyone, including brand new players. Many of the same players who ask for the difficulty and challenges will later ask for “quality of life" items. In terms of development hours, you are making it ha
  9. Follow up idea electric space shuttle like the small shuttle but instead of rocket fuel power Ok personally I want a land crawler kind of vehicle where its on tank treads or something and sticks to surfaces using said treads so it can be a perfect exploration vehicle. Like room for a seat and an RTG and that’s it for balancing but I think that would be a super fun vehicle
  10. I used the Glacio surface color to make some parking spaces for all my vehicles. Can't wait til they add planes or something like that.
  11. I think that this game could use a few more space vehicles for travelling to other worlds. One idea I had that I thought would be really cool is maybe 'Star Wars' style space ships (take away the weapons though) that can be manually controlled. Another idea that would be pretty cool would be space stations that you could use to gain bytes or something.
  12. Im thinking of More futuristic transport on planets. Currently we have rovers in all sizes, a tractor and a buggy. But i think it would be fun to have a flying *car/plane/Craft/vehicle* . Mabye having flying cars.. or rather hovercrafts in the game will make it to futuristic, but mabye just a car looking thing that flyes only like 1-3m over the ground that is'nt affected by the terrain under it. mabye it seems useless or rather unnecesserry*** but many times have i had 2 bases on other sides of the planet and would either have to rocket there… or rover there, and both are inconvenient. since t
  13. I think that it is time we build the vehicle part by part ,like think about it how can we simply build a whole rover with few resources ,the follows are some of the ideas that I would love to see in the game- This is for the medium and large rovers only as these need late game resources- The Wheel - made out of rubber The batteries on the sides of the vehicles - Lithium The axles of the wheels - compound Flood lights or the work light should also be inbuilt into the rover instead of attaching them later as headlights. Aluminium alloy is required as it gives t
  14. Description: When you load a save game, I often see my Buggy wheel stuck in the terrain which slows the buggy down when driving. This happens almost every time the save game is loaded (though not recreated on multiple saves). Does tend to fix itself after a couple of minutes driving. Minor bug, but annoying! Platform: Xbox Version: 1.2.9.0
  15. Can someone add the ability to change from wheels to tracks, to hover engines (very costly and end game). Applies to all vehicles. Printing out tracks as wheels suck tbh.
  16. Could we possibly get boats in Astroneer? I love the idea of traversing lakes or something like that using a boat. Also could it be possible for us to get a dock for the boat? I figure that would be awesome.
  17. For ideas, go to attached file. Untitled document.pdf
  18. I know this is a low priority suggestion and I didnt expect to see most of these. but I would really like to see this added someday even if its in a dlc or something 1. ocean underwater sort of biome or environments 2. Jet packs (cause who doesn't like jetpacks) 3. drones (for exploration, surveillance, protection, as pets or, just for plain fun) 4. Alien animals 5. More suits and characters 6. exo suits 7. underwater exploration: vehicles, tool, characters, lifeforms, and tools (if we do ever get underwater environments) 8. satelites 9. NPC'
  19. I love the convenience of strapping a drill onto my large rover and digging a massive tunnel, but this quickly becomes an hour of me trying to get back to the surface after falling through three cave layers. So I have two item ideas to improve the vehicle drill functionality. Both could be attached directly to the drill head just like how terrain tool augments are attached directly to the terrain tool. 1. A ram or plow or grinder or anything to allow trees, boulders, and other stationary items that are not broken the same as terrain deformation to be moved or destroyed. 2. A bridge/r
  20. Ok first post here, so let me know if I'm doing something wrong: First of all: There would be two types of vehicles added: one for land (similar to a car hauler), and one for space. Second thing: All 'prices' I state are just ideas for what I think would be fair and/or balanced. Land: Small Vehicle Carrier: Can transport 2 tractors(with 3 trailers each),4 small rovers, or 2 medium rovers. Would cost similar to a large rover. Medium Vehicle Carrier: Can transport 4 tractors(with 3 trailers each), 8 small rovers, or 4 medium rovers. Would cost 2-4x as much as the large ro
  21. Hi, I'm a bit upset cause the buggy I used to go into a mountain just disappeared in the ground when I got off it
  22. I play on Xbox... Me and a couple other friends got ourselves stuck on Desolo. I had another bud come in and save us with thrusters, and when we all lifted off together, the game totally glitched, froze, and eventually crashed altogether. This also happens when one or two players are on another planet, and everyone gets into vehicles of any type. I think it might be something wit saving the game like 3 times in a fraction of a second. Another example, Chum one is exploring Sylva. Chum two is somewhere on Glacio powering on a Gateway chamber. Chum three is trying to smelt stuff at the base. All
  23. Please bring vehicle beacons back. It's baffling why these were removed, but they make it significantly easier to find your rover again if you happen to get separated from it. Possibly due to bugs, as happened to me a few times. Die in the middle of nowhere, spawn back at base. Well crap, where's my rover? Too bad it doesn't have a built in beacon like it used to. Well, maybe it should. That was a good idea I wish you hadn't discarded for some reason.
  24. it appears that when I am using the rovers all tire sounds will only come from the East on a planet. an echoing sound accompanies this phenomena and is extremely jarirng because when one is traveling north or south the tire sound effects are only in the left ear when going south and the right ear when going north. I am primarily using Razer Surround Via optical cable But i have found other audio environment are affected as well listed below: Dolby atmos Dolby 7.1 windows sonic Nahimic DTS:X DTS ver 2.0 This audio issue also continues when using USB instead of optical.
  25. The driver seat will only control a total of two large rover segments unless it is placed in the middle or near the middle of the rover chain. Unless you park the Rover in a "U" shape the third segment of the rover chain will not respond to any driving instructions. Through experimentation and input from other users it appears to be a signal range issue of the driver seat. This is incredibly infuriating as the wiki says the max chain is 4 but I cant even use 3 properly. OS: Windows 10 64 bit pro ver 1803 CPU: Threadripper 1950X @ 4.0Ghz 1.325v GPU: 2x GTX 1080 (SLI) RAM: 64GB