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Discover and feeling on xbox one
BIKINIBITNIK posted a topic in General DiscussionHello, I am a player of version 7.00 in Alpha on Xbox one. I encountered the bug of vehicles that end up in quicksand lol. I do not know if there was a fix. But by digging a gallery and depositing dynamite on the ceiling, the vehicles above do not fall anymore! (but I suspect you're there for what too) Before fixing the problem in this way, I crafted a dozen rovers that I can not delete .. It would be interesting to find a way to remove them; or by deleting them by a simple touch. Or by creating a larger trading platform. By exchanging rovers, we recover composite, copper and aluminum for example. Between 06/06 and 10/06, I tested the multiplayer version. Unfortunately on the console, it is unplayable! The game lag enormously !!!!!!!! Even today, in the solo version, the game lag much too much, which makes the experience sometimes difficult. Since 12/06/08, on my home planet, my rocket no longer touches the ground lol. On the other hand, when I go to another planet, there is no problem at the landing. A little bug of nothing at all .... To continue on travel and materials, will it be possible to recover different materials on other planets? This would broaden the scope of the trading platform. Still on the exchange platform, but this time in multiplayer, can we trade with the other players of the session? By imagining each player on different planets - and if materials not common to all planets exist - we could exchange them between us. Since the 12/06/08, I discovered that we could pick up the seeds of the "biting" plants. But I do not think that we can do it with other plants of the game. So when can we do it with all the plants but also get some seeds from the trees? It would be ideal to be able to modify the surroundings of its base, to cultivate certain plants, even to create entire floral zones !!! Well, it may be a bit long to read but, having enjoyed this game, I did not want to miss the opportunity to share my experience, my questions and my expectations. Thanks again to you for the work done (and the one to come) BKNBTK