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Showing results for tags 'user interface'.
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I was giving a break to the game and now I started re playing it I just saw there is some info at the research pad and I was like cool cos I ussually go to wiki if I want information and I tought I dont need to go to wiki for any basic thing I guess than I saw the platform info at the pad and I was like why al of them are same? I think System Era should add a simple info at the platforms more than it can provide oxygen this info can be stored in to the oxygenator. What was in my head is Lets say u are wanna research platform "Extra Large Platform C" the description should say "it contains 1 Extra Large Slot and 2 Large Slots" or "it contains 1 8 Doted Slot and 2 4 Doted Slots" etc. I think it's so simple and can increase qol nicely.
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Hello guys, So I got bored and I decided to mess around with something that was bugging me about Astroneer since launch, that being the main menu and subjacent menus. I always felt that around all of the interfaces and aesthetics within the game, the main menu was one that felt a little bit off... So I create something that I could visualize as an approach to what I think it could be a more cohesive version on this interface and perhaps give some ideas of improvement (or not xd)... Mostly it was just for fun, it's nice to mess with this kind of stuff in a game that a like so much... Cheers to you all!!!
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When using the Small Medium and Large Printers, it's amazing how those page indicator dots help ground your "position" in a looped menu when you only have two buttons to navigate through the choices, as you can see in the Medium Printer example image below. They are missing from the backpack printer, and I think it would really help speed up the navigation if they were there, even though it's a bit visually dense (maximum 26 printable items) it would still help the user to know "where" your item is in the printable list. I added them in the second image below to see how it would look. There is even available space. As with the other printer menus, dots would appear as the items are researched. Perhaps there is another way to show this? Not a crucial addition to the game, but it sure would help speed up backpack printer navigation and make the user interfaces more consistent across all the printers.
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Summary: 0.6.5.0 - Steam - Icons and visuals do not show up in the research panel Description: Click Q to open backpack. Hold Q to open the research panel. The display icons are all black circles on the left. Main screen to right is just a blue screen with white grid lines. No imagery anywhere on the screen. See screenshot. Platform: Steam Version / Build Number: 0.6.5.0 - Shipping Specifications: OS: Windows 10 Home x64 | 10.0.16299 CPU: Intel Core i5-5200u CPU @ 2.20GHz GPU: Intel HD Graphics 5500 RAM: 6GB Drive: HGST HTS541010A9E680
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Summary: When my astroneer is in some locations my cursor no longer recognises objects or the astroneer and does not change context. Even the compass rose which shows when I mouse over the astroneer stops appearing. Description: In some locations the mouse cursor stops changing on mouse-over objects or the astroneer. Cannot grab objects in the world or in the backpack. Compass rose no longer appears on mouse-over astroneer. Moving back past an invisible line allows interaction. Have tried restart, reload. No change. Video files to follow. Platform: Steam Version / Build Number: steam current content buildID 2604607 Specifications: OS: Windows 10 Home x64 | v. 1709 | Build 16299.309 CPU: Intel i7-7700K 4.20Ghz GPU: Nvidia GeForce GTX 1080, 8192 MB GDDR 5X RAM: 16GB Drive: Seagate 2TB ST2000DM006-2DM164