Search the Community

Showing results for tags 'upgradeable'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support
  • System Era
    • Announcements
    • General Discussion


  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



About Me

Found 2 results

  1. So an idea popped into my head today while playing... Wouldn't it be cool if the generator would know when to stop generating when my rover's battery was fully charged then i thought it would be cool to have smart generates that not only auto shut off but grabbed resources from other nods on the same platform. I got a couple ideas too. If there was a module that was like a research center that granted more abilities or improved abilities. Perhaps increased tether range/ brighter tether lighting. more torque for rovers more backpack nods increased backpack battery
  2. Hello there! Time for another burst of colourful* words via me, Sonic! *note: I am not British, I am a dirty American. I have had this spelling brainwashed into my head due to everyone spelling colorful like that. Sorry. What is it this time? A topic that could be a good addition to the game. Like any, if not all of the suggestions here! So what is it? Upgrade-able parts, items and stuff. What is an example? The oxygen tank is surprisingly small. Idea? Print a bigger oxygen tank in the backpack printer, or small fabricator. It would cost: 1x Titanium to make a tank x2 the s