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Showing results for tags 'unpacking'.
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When unpacking a Medium storage module (when the module is sitting on the Moon surface) causes the unpacked storage module to fall through the Moon ground and disappearing. The only way to avoid having it disappear through the ground is by picking it up (by left-clicking on it right after the unpacking animation completes, and manually dropping the unpacked module on the ground)
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- collision detection
- objects
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Summary: Unpacking a medium storage shifts if space becomes occupied during unpacking animation Description: I wanted to test the unpacking of the small objects... So printed a medium storage, put it on a platform. If you occupy the slot the one-slot-packed medium storage wants to expand, it will not allow you to unpack it. But, if you start the unpacking animation with "E" and quickly move an obstacle to the second slot, it will shift one away and merge half way with whatever is next to it Fortunately you can remove the obstacle and move the medium storage back to it's intended place and it remains usable. Suggestion: As soon the unpacking animation starts, do not allow the other slot it will expand to to be used until it's unpacked. Platform: Steam Version / Build Number: 0.9.2.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.191 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive
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There seems to be a glitch where items from the small fabricator cannot be unpacked on large storage.