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About Me

Found 5 results

  1. Summary: Rover behavior when three or four are connected Description: When connecting 3 of the large or medium rovers together only the front two show signs of movement. The back one looks like its is acting as an anchor. if I drive backwards they try and pivot around the read wheels of the third. I have tried making it a train of 4 rovers and still get the same results. Moving the seat between the two end rovers produces the same results. The tractor is pulling 3 small rovers with no issues. I am also seeing the same issue from testing where sometimes when you get into the seat to drive a rover/tractor you get no response. Platform: Steam Version / Build Number: Specifications: OS: Windows 10 Pro x64 | v. 1803 | Build 17134.523 CPU: AMD FX 8350 GPU: NVIDIA 750GTX RAM: Corsair 4x8GB DDR3 1866Hz Drive: Crucial 500 GB SD ----------------------------------------------------------------------- I made 1 minute video but its 101mb so I cannot attach it
  2. I cannot emphasize enough how much it sucks to be limited to 4-rovers connected together. If not Unlimited, at least push the Limit to 8-Rovers. Usually, when I'm off mining, I may not even come to base for 2-3 days and it doesn't help not being able to carry everything (like it was possible earlier). Many Thanks.
  3. I like many other people would like a rail system of some sort added to the game. The idea of a rail like system would to be transportation from either a far base or from your mining operation deep below the surface. I know some have pointed out that the rovers should travel along a rail, but I think that just takes the freedom away from the rover. So to expand upon this idea I made a " moc-up ". My idea of the " Space Rail " system is have the platform being attached to your base and being able to attach multiple items/tools to the moving platform. The movement would be restricted being forward and backward as they would follow these almost semi-circle supports as a rail. ( Standard height ) The rails would be planted into the ground like a new habitat would for placement around the world. These rails would have a range between them kind of like tethers show as they are placed. Rails have options such as rotation and height variation to make the path you would like the Space Rail to take... ( Height difference ) The Space Rail would be controlled by this UI... The arrows pointing left and right respectively confirm travel down the rail , the ' # ' sign representing how many checkpoints the Space Rail would pass ( you'd have to type a number in ( I know its not a great UI )) and finally the "reset arrow" ( at the bottom ) would make the Space Rail travel to the point where the "reset arrow" was pressed. If seats were attached, the UI would just appear larger than default so you be able to select, Or even manual control as 'W' and 'S' key would control movement along the rail. This is a very broad idea , of course there would have to be check points the Space Rail would stop at and a way to automate this in the future maybe... I'd love to see such a system added to the game see that it would make transporting resources back to base after a long trip in the deep caves, instead of using the rover and driving all the way back up. Having a more forward transport from base to base... Below tell me what you think about the idea or even expand upon it...
  4. Xbox one Patch: 197 3 rover train rover -rover-large rover found thruster not made just attached to side of large storage. (no hydrazine on storage) First the game crashed while getting in rover for the millionth time. Then at login when I exited rover it immediately flew away/clipped out. It however left the 3rd rover the only large in the 3 rover train.
  5. the best part about astroneer.... is definitely not the hours you spend walking from one end of the map, to the other.... and then back. if we could have a railed vehicle that we could use to move down into the miles of caves that are inside of the planets, it could make movement much easier. it can be done of two ways: 1. a brand new module, that produces tracks, and railed vehicles, which can hold your large storage, crains, etc. (module examples are vehicle bay, medium printer, etc.) 2. have it build off the vehicle bay and be devoted to railed vehicles and their attachments. the rail layout system could be the same as the way you extend your base. stand where you want it to go, then add its resource to build it. (in my opinion it could use either copper or aluminum) doing this will possibly allow for and easier creation of it because it nearly the same for the base extensions. im no programmer, but the way i think it works is already created, all you have to do is just form it to your wants (correct me if im wrong) creating this will allow you to sit in the train (maybe add a key for it to go to the other end without stopping) possibly go off and do other things in the real world, as you make it to your base with a ton of research following behind you.