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When I first started playing Astroneer, I came in late alpha. I came in at 0.10.5 and at this time the game was very diffrent in the way or getting research and earning bytes. If memory serves you could only research large objects in the research chamber, You could not research small objects or small exo objects. Only large objects. You could still scan the small research objects and get 20-30 bytes or so. But large research was the way to go. And small exo objects awarded 250-300 bytes. Now jump to 1.0.0 and the game changed massively, in all areas, but specially in the reseacrh department. Now ALL reseach objects can be used in the RSC, And doing so generally awrds you with 4x the bytes then scanning them. Ofcourse large objects can only be used with the RSC. And this is all fine and good. Untill you leave Sylva for the first time. You see as you explore and go to further planets, The amount of bytes changes per planet. The further you go, the more bytes you can get through research. Lets look at Desolo for a example. A large object can give around 750 bytes, while a small object nets you around 100-130 bytes. This creates a issue with the system, thats only noticable the further out you get. Planets like GLACIO. Once you get to Glacio, you will instantly see the issue. All small research objects that can be found in caves will give you around 350 bytes each. While some of the large objects can yeild 3,000 bytes. Here is the issue, The large objets take 30 to 44 real minutes to research in the RSC. And its not always going to be alot, most start out giveing 20-30 bytes Per minute or B p/m. But small research objects RESPAWN every 3 minutes. And these are EVERYWHERE! You will quickly learn that small research object are the bes way to earn alot of bytes very quickly. In the same time it takes to reseacrh one large object, you can earn 10.5-15.4 TIMES MORE bytes just by scanning small objects. If each small object is 350 bytes, and you collect three of them, you just earnd 1,050 bytes, wait 3 minutes they respwn, another 1,050 bytes. Thats 2,100, another 3 minutes, another 1,050 byets. You now have 3,150 bytes in 9 minutes. meanwhile the same amount from that large reseach object, still has 35 minutes to go before you have that full 3,000 bytes. If you keep scanning small objects, by the time the large object is done, you will have 15,750 ish bytes just from scanning 3 small objects every 3 minutes. I don't know about you, but if you ask me, thats broken. This basic trick reners the RSC and ALL large objects completely and utterly useless as soon as you have a small shuttle and a thruster. Because once you have those two things, you can go staright to Glacio, and start farming small RS objects. Now you're probably thinking, No i cant. I have no way of exploring caves. And if you are thinking this, you are 100% wrong. The game startes you out with a oxygenator, and its removable, and it fits in you're shuttle and can be taken off world. And you can gather compound and make tether bundles on sylva with relitve ease. So literally all you have to do, is take you're starting oxygenator, throu it on you're shuttle, grab some tethers, leave, go to glacio, land, drop teathers, find a cave, and start farming. Granted you will need a smelter, But thats ALL you will need. And you only need it to smelt 3 aluminum. 2 for he shuttle, and 1 for the thruster. So with all this out there, I honestly think ERA needs to take another look at research, Cause while I don;t mind being able to speed run through research, kinda defeats the purpose of LRSO and the RSC. So they could either reduce SRSO to give less bytes, make them no longer respawn, or significantly reduce the time it takes to research large objects. Something you spent bytes on, spent materials on, and spent time to aquire, should never become useless and obsolete. And thats exactly what the RSC is. Its only viability is early game, Only because RSO on sylva suck. Large objects = 350 bytes, small objects 16-60 bytes. If you have thoughts on this id love to hear them, Also ERA if you're reading this, dont kill me please.