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Leautraint posted a topic in Suggestions and IdeasI would rely like to be able to place signs with (custom) texts and/or symbols. It would help with laying out routes and labeling storage locations for example.
Text on launch menu does not fit 21:9 widescreen
CherryFlip posted a topic in Bug Reports, CrashesWhen I launch the game and I have to choose which save game to launch, the text does not fit on the screen and I have no clue what it says underneath. I assume one of them says tutorial and one says online? I am unable to switch to a different aspect ratio, it is greyed out and can't be changed, so I don't know if that would fix the issue. Aside from this, I have not yet found any issues because of my ultrawide monitor in the rest of the game, so that's very good :)
I wasn't sure if I should put this as a bug or a suggestion, but decided it should be considered a bug because it makes the game very hard to play in my situation. I only have a 32-inch 720P TV. I find all of the button-icons and fonts far too smell and almost illegible on my TV. I'm only sitting 2-3 metres from the screen and don't have this problem in any other game. For example, whenever the Use (X) or Examine (Y) button icons up they are almost too small and low-resolution to see. They should be enlarged. Also, the font in some instrument panels is too small. The fonts in the Research Chamber is so small I have to sit up and move within 1 - 1.5 metres of the screen to read it, which obviously isn't OK for a console gamer. From memory the launchpad font is also too small. Others like the Fabricator and the in-game hints are fine, so it's not all. Just some of the smaller ones, and most importantly the X and Y button icons. It was certainly an initial barrier to enjoyment of the game when I downloaded the Trial, but thankfully I persevered to enjoy this absolutely awesome game :-)
Description: When walking around mineral patches near the starting base green indicator rings are shown around the patches (even when fully mined, but that's another bug). It would probably be better for performance if this wasn't the case + it doesn't look so nice. Expected behavior: ring to be displayed on the floor only, not casting glows on nearby items, platforms, players, UI, etc. Actual behavior: ring is displayed on the floor but also affects outline of backpack, terrain tool and texts. Platform: Steam Version: 0.6.5 System specification: OS: Windows 10 Pro (legal copy, fully updated) CPU: I5-4690 MEM: 16GB RAM GPU: GTX 1070 (latest drivers) Controls: keyboard + mouse