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Showing results for tags 'tank'.
1. (Tweak) Beacons appear as colored arrows on compass, It would help players not get lost when they end up turned around and have to circle around the planet until they stumble onto something familiar. -Beacons can only be seen from so far, and even with my moderate navigation skills, I still get lost just because for some reason, the art style makes everything look the same. -If they appear on your compass, finding the way back home or to where you want to be is much more straight forward. 2. (Addition) Mid-Late game/Tier 4 Rover with "All Terrain" Spider legs for easy maneuvering on particularly difficult terrains for wheels and carts. -Ive seen suggested before but Im really fond of the idea and want to show support for it. It seems like it would be a Step in the right direction for humanity. Forget flying cars, Walkers are the transportation of the future! Nothing better than being able to crawl up the side of a mountain(reasonable steepness) with your very own mobile base. -I would imagine it would need to be made of a NanoCarbon Alloy, Silicone, and Steel have roughly the space of an Extra Large Platform C (2 Tier3+1 Tier 4 Slots) sense it'd be a direct upgrade from a Large Rover (1 Tier4 slot). Expensive, but oh so worth it. 3. (Change) Tank controls for rovers in order to rotate on the spot instead of needing to do a three point turn. -It would've saved me many instances of falling into holes I was hanging over if I were able to rotate on the spot, but alas, I end up completely Tanked.
Es wäre cool, wenn es in Astroneer Begrenzten Sauerstoff bei Basisen und Fahrzeugen gäbe. Die Basis kann mit Energie Sauerstoff produzieren. Es gibt auch Sauerstoffgeneratoren die Sauerstoff Produzieren können. Fahrzeuge haben zusätzlich eine Sauerstoff anzeige, die Vom Spieler verbraucht wird. Die Fahrzeuge können, wenn sie an die Basis angeschlossen werden aufgepumpt werden. Sauerstoff Balken Bild: Sauerstoffgenerator: