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About Me

Found 2 results

  1. here is how the modding can work: A c# win. form app with ability to make mods and then export them to ex. "*.am" (AstroneerMod) witch will have xml data about the mod (name, description, author...) that Astroneer can read to a mod that can be enabled and disabled. if you want i can make something like that app (in visual studio)
  2. What other systems/ consoles should astroneer be on, for example the Nintendo switch?