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  1. I have unlocked the PS4 trophies for awakening Sylva, Desolo, and Calidor but I can only use the cosmetics awarded for the "Desolo Awakened" trophy. I have tried making another save file and getting to the center of Sylva again but that still didn't unlock the suit, I also tried Deleting then reinstalling the game too. Is there a fix or workaround for this?
  2. When I was unlocking vesania a while back (around march I believe), I awakened the core, but got no achievement or suit/pallet in return. I went and awakened all the surface nodes, and still no result. I tried making a new save file and re-doing it, but still nothing. I tried it again just now, but still nothing. I even made a new account and tried it there, and got the achievement and suit, but only on that account, and not my main account, Talon2060 (xbox) I even have the galactic suit and pallet unlocked to prove that I went to vesania and brought the cores back to the satellite. (image of
  3. Platforme :STEAM Hi everyone, I got some wierd stuff with my cosmetics suit. All of them get locked again and the exclusive RETRO suit only avalabe for player who buy the game before 1.0 release just be gone forever. I succeeded to get the exotic suit, the terran suit, sylva palette color, vesania palette color, novus palette color, the blue and the pink visor color. After doing a "save and quit game" on the planet vesania, i reloaded my save 2h after and when i spawn i was wearing the basic blue suit. I check my cosmetics suit list and everything except t
  4. Platform: Xbox Problem: Found all of the probes and attached a scanner to each, they all did the little ripple in space-time thing, but for some reason Sylva and Atrox palettes remain locked, and thus the achievement and suit for scanning all of the probes have also remained locked. Background: Doubtful this has any relevance to the problem but maybe it helps. I went for Sylva probe first, then Atrox was either second or third. Either way, this all occurred a few days ago now, and I have rebooted the game numerous times but the problem still persists. Furthermore, I tried using the p
  5. I mad another mad dash to scan all the probes.(got lost on Glacio for awhile ) But I finally did em all! It was a pretty cool quest, but I still don't wanna go to Atrox again. Neat suit too! Update: IT DABS WHEN YOU JUMP FOR JOY! WHAT ON EARTH DEVS!?!?!?!
  6. Yaaaay! I finally awakened Vesania!!!!
  7. Hi, i was at PAX West today (9/2/2019) and bought some of the merch bundles. I got home and tried to redeem the code, it gave the green checkmark saying it was a good code, and... I didn't get anything. It's been almost two hours since then, and I've reloaded from the main menu once and completely restarted the game three times with no results. I've tried entering the code again and it's been marked as redeemed, presumably by me. Is there anything that can be done about this?
  8. My Retro Suit has vanished from the list of available suits to choose from. It was there after the 1.0.4.0 patch, but now it's gone. Not sure if it's a continuation of the known issue of it being sometimes unavailable, or something else, but figured it should be mentioned. Oh, and my current suit changed palette colours on its own. On 1.0.4.0 I was rocking the Exo Red Palette, but after the latest update i found it had reset to Exo Standard (Blue). Have been able to change it back, no problem, but thought it was worth mentioning.
  9. I have activated a surface node, the core, and a part of the purple platform near the sun. Still no suit. As you can see in the pictures I have included, I have the Terran suit, and I have unlocked a suit before. It was an awful lot of work trying to unlock this suit just for it to not work. Please help or fix soon.
  10. I beat the game yesterday and have all the suits except Terran. I tried restarting my game including my console, but it won’t appear. Before this happened I was on multiplayer trying to get to the core as well, I had to get off before we got there, and when I got off I was in the mushroom kingdom. Platform: Xbox One
  11. Well, i think that the "most difficult planets" (glacio = hard, atrox = very hard) are not that hard really, so i think that a good idea would be add 2 different suits for each of those planets, for glacio the Heat Suit (or Anti-Freeze Suit or something like that) to avoid the cold that could kill you slowly, but it will kill you, and the Radio-Hazard Suit for atrox, to avoid a very strong radiation in the surface of the planet, this radiation without a suit could kill you quickly. I don't know if this is a requested post but i'd like to add that for more difficulty because you can't really
  12. I've had this game for quite awhile now, and though I haven't been active on here as much, I never got the Retro Suit at release. I had it right before, which was odd. Is this a bug maybe or what?
  13. Someone can find the retro suit that was up to those who had bought the game preview?
  14. Hello Astroneer-Community, I would suggest to have upgrades for the suit like for the "mine-gun" and it is in the research "book" like the upgrades for the "mine-gun" Examples: More slots: research costs: 1500 or 1000 Bytes costs 1 Copper for the first 2 and then 1 Iron for the next 2 and then 1 Titan ect....... More air: research costs: 1/2000 Bytes cost for an extra 100% air 1 titanium alloy + tiny air canister. (or that you consume less air: 2 air filters) Your Astroneer-Fan Rook
  15. Soon I know weather is going to be a thing and I was wondering one day some planets could have extreme temperatures. So, our suits could have an add on in order to regulate suit temperature by using the suit battery as a resource. This add on being heating coils and liquid cooling could be placed on the left shoulder as a visual of which add on you are using.
  16. Water World I'm going to divide this idea into Six parts so you do not get confused Introduction and presentation of the planet: Based on a real planet called Gliese 1214b also called WaterWorld It is completely covered by water without a terrestrial layer on the outside, but if there is a terrestrial layer inside the planet, (probably 70% water and 30% land layer) (Illustrative image) Survival mode on the planet: making survival more complicated due to lack of oxygen since the planet is mostly water makes the surviva
  17. First off, as this is my first post I just wanted to say how much I enjoy this game. I've never felt the need to join a forum and get involved with a gaming community before this so kudos on a great game System Era. That said I have suggestion for the GUI. While the red around the screen to show damage works, it is a bit basic. That being said, I don't think a health bar is necessary. My idea would be to keep the red but add an AI to the spacesuits that would give you pertinent information without breaking the immersion of the world. So something like lines of text appearing in the top r
  18. It would be a nice detail to have the ability to customize your spacesuit with a personalized name. Just like we see in the real-world space programs and many sci-fi films. At the start of the game the player is prompted to name their Astroneer (limited in character length) and the name will display in the spacesuit. It could be on the helmet (front or back), the chest, or the arm, or even in a combination. This would be particularly handy for multiplayer to identify the players other than their initial spacesuit choice.
  19. I posted in another thread that a health feature would be interesting.. so this suggestion will go along with it as if health were already in the game. I think a mid-to-endgame machine called the "Suit Upgrader" (or similar) would be a neat new system. The upgrades would require materials to be applied, and power of course - somewhat like a glorified Printer, but for the space suit. An Astroneer would only be able to apply, say, a maximum of 2 or 3 upgrades at a time - spread out over about 3 or 4 slots (Helmet, Backpack, Boots, etc). This could have a lot of possibilities because it is n
  20. I imagine this is already planned as it is common in most games but I thought I should suggest just incase because it would be cool Currently in ASTRONEER on XBOX ONE you are given a choice between 4 different characters which is good so that all players get a different look but I thought it would be really cool if a more in depth customization was added which aloud you to, for example, change the helmet between a bunch of presets and the chest between presets and the legs between presets and possibley even things like the backpack, different arms, different guns and maybe even sort of ac
  21. I think the best way to implement the customisation system would be to add a "Don't Starve Together" kind of system. If you're unfamiliar with this system, it's pretty much you play the game as you do but every now and then a little present symbol appears in the top left corner of your screen. When you click on it it unlocks a a new piece of vanity for you to equip across all your saves. If you changed the way it works a little so instead of just randomly getting them you could find suits on like other planets in crashed ships or something that would be perfect because this would pr
  22. I made some research concepts that I thought would be pretty cool. Basically, we are able to upgrade our Suit, Backpack, and Terrain Tool through research, and then select one upgrade per category to enable based on the scenario. Each upgrade has pros and cons when compared to the other upgrade option counterparts. For example: - I could upgrade my Backpack to have a toxic filter (pro), but the oxygen tank capacity is decreased (con). - If I'm doing heavy exploring with no tethers, I could opt for a larger tank with more oxygen to roam more before needing to return to base (pro)
  23. First of all, I want to thank System Era for this amazing game. I've been following it for a while and have been very interested. I've only just recently gotten to play because my old computer rig I got from back in like 2010 (lol, yeah, forever to upgrade I know) could not handle it, but I've played a ton since I started and have pretty much done most everything there is to do and I've either watched others play or read about the rest there is that the alpha has to offer. Once again, thank you so much for this game and I look forward to the future of Astroneer. I'd also like to invite @SES_Ad
  24. - A suit modification station that allows you to alter your suit's attributes. Things along the lines of a lighter suit that allows higher jumping and less fall damage, but increases damage from collisions and other sources. Or perhaps the alternate with a heavy suit. Then an addition on the left side of the backpack that allows you to easily see which modification you have on. You would also be required to visit the station to change modifications. - A blend feature for the terraforming gun that allows you to naturalize terrain so that ramps or nicely angled ground is more achievable. Pe
  25. Repelling gear for getting down big holes or carefully getting down big mountains.