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Found 5 results

  1. I mean, RTG is still great nuclear power but, I want a new technology of nuclear power generation. The Nuclear Fission Reactor and Nuclear Fusion Reactor. My idea is this: Fission Reactor is using Nuclear Fuel Rod and Coolant. And release a Nuclear Waste. Fusion Reactor is using Deuterium or Tritium. Or both for more efficiency. And release a Helium. Fission Reactor is generating powers to 100 U/s. Fusion Reactor is generating power to 250-500 U/s. (Why not a thousand? Because that's too much and useless.) Nuclear Fuel Rod can be crafted to use Enriched Uranium an
  2. Hi gamers and developers, this patch has been really interesting, compass, missions and more systems to generate power. The thing that surprised me the most was the reworking of the energy costs of the various modules and the production of the old systems. However, I disagree on increasing the energy production of small solar panels and small turbines. In my opinion they had to remain unchanged (0.5u / s), and leaving a low energy cost to primary structures such as melting furnaces, and increase the cost of the various modules as has been done! Why should small and solar wind turbines be low
  3. When I travel with Rover, very often it happens that I have to get out of it to be able to scan research samples that I find around. While it may initially be fun, in the long run it becomes unnerving. Maybe a Device capable of Auto-scanning the research simples around (a few meters away) could be an excellent solution, perhaps requiring constant power to work. This device may be turned on or off to avoid searching for more important Samples, this allows you to stay inside the vehicle, but scan everything you come across with Rover, and making the gameplay smoother and more rewarding. And
  4. Autoarm was a vital addition to those that just the basics of automation. An interesting idea would be an Autoarm tier 2 capable of taking and moving medium sized items such as medium storage, medium batteries, medium solar panels, rtg etc ... It would also be interesting a Unpacking Platform that is capable of unpacking objects positioned on it, perhaps through storage sensors. What is it supposed to do? To expand the whole world of automation, and players will be able to experiment with such novelties. An example is to create Medium Battery Silos, without having to unpack and place the bat
  5. When I play the game, I noticed that it tooks lots of time to obtain sufficient soil to operate the refiner constantly.So it would be better for boosting the gaming experience by decreasing the demands of the soil in the refiner.