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  1. So I know there are plans for reimplementing the storm system, and I have a few ideas for it. The main point is that each planet has different weather, and will affect the player differently on each planet. Terran: Nothing. Starter planet won't have much in the way of storms. Barren: Meteor Showers. Basically, a meteor storm will send down meteor, which on impact would kill the player instantly, or if it hits a base item, it will damage it and turn it into the debris* form of it. Or maybe a junk shower where it rains scrap. Arid: This would be the iconic storm we all know and love. Exotic: This would be an electric storm, and would discharge lightning, which, if it hits a power system, would drain all the power from that system (batteries) and disable any device it hits directly. Same for Novus Tundra: Blizzards. Basically, player movement is slowed, all power usage is increased, and all machines work slower. Radiated: Here, there are big superstorms, combining Arid's and Exotic's storms, going for longer and more dangerous. *This is where a repairing tool that uses scrap to repair debris would come in handy.
  2. Guigo1

    Storm

    why remove the storm ?
  3. From what I have seen of 1.0, I absolutely LOVE it. You have made everything fit together so well, System Era. Terrain 2.0 is not as harsh as I expected and there are so many other new awesome features. There are some things that I was hoping for that still did not come. I know there are many more updates that will improve on the game so I have created this thread. 1. Trade Platform I must admit, the Trade Platform is still one of the ugliest modules to ever make it into the game (second to the old Medium Printer). That black and white part on the top looks extremely weird. There is still a single slot in the front that does absolutely nothing. I put a Small Wind Turbine on it in one save and it actually worked. Also, it still only accepts Scrap which is weird as well. 2. R.I.P Vehicle Bay I know that I will greatly miss the old Vehicle Bay. This new Large Printer looks awesome but I at least wish the ability to find the Vehicle Bay in wrecks and repair it. 3. R.I.P Storm All I want with this is an option to toggle the existence of the storm and perhaps have a planet fully in a storm. 4. 1 Canister > 1 Ammonium All that needs to be done for this is that the value of a Canister should be decreased. To make up for this, make it possible to extract Laterite and Malachite 5. Pointing The logo for when you point is exactly the same as the Terrain Tool arrow. Perhaps, make it look more like this:
  4. Firstly, hi there! I I buy and played Astroneer since 1 month and the game is amazing, but like the others I have suggestions and Ideas, I don't know maybe they add this feature on 1.0 Wish we have full stormy planets , on these planets exploring became more hard also you try to survive ( in a way ) I know Astroneer purpose is exploring, but we need these challanges this is what I think at least. Think about it, planets fully with storms would be awesome, look at the picture I mean, you landed planet and it's fully storm , please write down here what you're think about this idea : )
  5. Please add a function that will reduce the volume level of a storm based on how far under ground the player is. That is, when I'm in a cave two layers down with no exits to the surface anywhere near the player the sound can become DEAFENING when a storm passes directly overhead. As the player is insulated by a thick layer of ground, dirt, rock, whatever the sound from said storm should be substantially muted and or/ non existent. I know this is a game but ... you might want to consider that, it there isn't any air (e.g. we are in a vaccum) or the atmosphere is of some other makeup (e.g. Helium) then the transfer of sounds an they way they would be heard would either be impossible or dramatically different (e.g. Helium) as the sound waves travel at different rated in different mediums which could be accomplished by adjusting the pitch based on planet type and altitude. Would be a nice technical touch to the game sounds IMHO ThanX - DJ
  6. Summary: 0.10.5.0 – Steam – Storm Walk Animation Bug Description: Back on Terran after visiting Radiated the Astroneer still walks like he does on Radiated. Reloading the savegame fixes this bug. Repeating the trip to Radiated and back let‘s show it up again. Animation Video Platform: Steam Version / Build Number: 0.10.5.0 Specifications: OS: Windows 10 Home | 1803 | 17134.345 CPU: Intel i5-4460 3.20GHz GPU: NVIDIA GeForce GTX 1050 Ti RAM: Kingston 2x8GB DDR3 800Hz Drive: Western Digital 1TB (WD10EZRZ-00Z5HB0)
  7. While playing today on the Xbox One S, I visited radiated to collect sulfur with an atmospheric condenser. Upon arriving at radiated, which I'm sure more than enough people have discussed poor performance issues about on the Xbox so I will not go into detail on those here, I set up the machine, and collected three canisters of sulfur. I've been interred my small shuttle to return to Taryn. Upon entering the shuttle the game crashed. When I restarted the game my file was as if I had never left terran so I used the opportunity to set my inventory more optimally. Then I arrived on radiated, collected the canisters again. when I left radiated and arrived back on home planet, my astronaut could not Sprint, and had his hands in front of the visor as if there was a storm. It was daytime and perfect visibility. There was a storm beginning on radiated when I left. To troubleshoot, I used the small shuttle to orbit the home planet one time to return back to base, and the phenomena persisted, again with perfect visibility. Thanks!
  8. Windows/Xbox Live Game Ver. 0.10.2.0 I was entering the habitat as a storm was closing in. Just as the door closed a box came in and killed me. Now I cannot access my corpse to retrieve my goods. Sad thing is, I just traveled on the puddle jumper to Barren to get mats, which are now on my dead corpse. *sigh* @System Era, this is something that really needs to be fixed. Terrible place to die and lose your items.
  9. Summary: death by stopped rock Description: I was building a solar tower on Terran (after coming back from an eight hour 4 planet trip, divided into two days) when a storm hit while i was on the tower, I was behind a fall stop that I made when a boulder hit and stopped on on the tower, I ended up walking over it while it was not moving, and then my astroneer died. Platform: Steam Specifications: OS: Windows 10 home build 17134.165 CPU: AMD Ryzen 5 1600 Six-Core Processor 3.20 GHz GPU: Geforce GTX 1060 6GB GDDR5 RAM: Corsair 2x8GB DDR4 3000MHz Drive: 2 TB WD blue
  10. Hello! I have some small ideas for the game that are really cool. 1. Wind Turbines should be at full capacity during a storm. Seems illogical to me to not have any wind during a storm.. right? 2. Interstellar travel. travel to other stars, discover new types of planets and you will be able to choose your star with.. 3. The Observatory you could build an observatory to observe other solar systems, and gain knowledge about them so how do we use the knowledge about other solar systems??.. 4. The Spaceship (idk find a cool name) When building it, it will be placed in orbit of your current planet, and when you wish to go to another solar system, go on to the spaceship and choose your observed solar system. (much like the shuttle but with the observatory) you can always go back if you wish. 5. Add Types of Sun Add red giants, add white dwarfs, add all the stars you could ever know. 6. Add Space Stations It will be nice to add space stations and observe other planets of the current solar system. and find out diffirent things about that planet! (Hostility, Storms , Minerals , and other stuff such as....) 7. Soil Density this will get annoying on some planets, the soil could be denser, harder to mine, you get more soil, but you mine slower. 8. Space Elevator it could be cool to build a space elevator to space stations. and could be a must for the spaceship. 9. Asteroid Belts and Comets. There should be asteroid belts with asteroids (duuh) with different minerals, colors, and density. Comets could be rare, temporary , with juicy, rare minerals. 10. Add Large Solars and Winds