Search the Community
Showing results for tags 'stability'.
Been playing this game for about 3-4 days now on the ps4, me and my friends have been enjoying it but there are some issues where the game is almost completely unplayable after like 10-15 minutes it just starts lagging very bad. I have to leave and join every 10-15 just to play normally. This really only happens to us when there are more than 2 people playing but I’m not sure if its a game issue or connection issue. Secondly there is an issue where the vehicles get stuck into the ground and its very irritating, the seats don’t work very well when I press triangle it takes about 5-6 tries just to sit down and start driving.
Just a little note to help some Xbox players with stability a little (still not good but playable) first of all turn broadcast and capture off in settings. cloase all applications other than astroneer think about what you NEED at your home base (generally the busiest and laggiest part for me) move to other planets and set up small utility bases but don’t over do it, ie: no need for extra smelter and things like that. Repackage things like the atmospheric condenser and scrapper and take them with you. Having only one type of module in your split system seams to help teathers are a no go. I use 2 oxygen canisters and pick up resin to make oxygen filters. Only make the filters as you need them. I carry 2 or 3 bits of resin and that can keep me going for ages ( about an hour on a good run but if I find more resin which I tend to do a lot even longer) hopefully the stability improves over the coming weeks, progress has been slow but stick at it astroneers side not, so jelly of those smooth running steam players.. I wish
I have noticed removing my wind turbines has drastically increased the performance on Xbox. Not sure if this is something anyone else has noticed but I would recommend finding other ways to power your base, I had like 10 mini wind turbines and now they have gone everything is running much smoother